In GLIF v2, the corner radius stays at 2dp, but now referencing a resource defined inside the library itself. In GLIF v3, the corner radius is 4dp. Note that this only affects device running P or above since the corner radius API is new. Test: Manual + Existing tests pass Bug: 73252680 Change-Id: Ia7110b097c5217b54ed363939158d1960f56f02a |
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styles.xml |