Fix min_load to pick actual min load across all objects
find_overloaded_objs() calls gather_load_stats() to get stats across all objects to help migrate overloaded IRQ's. There is a bug in gather_load_stats() to pick min_load across all objects when the first object's load is 0. Eg with 2 objects: obj1->load = 0 and obj2->load = 5000 During first iteration, info->min_load will be 0. However during second iteration, info->min_load will be 5000. This flaw in the logic doesn't allow IRQ's to be migrated as it ends up picking the overloaded core as the one with min load. Reviewed-by: Alakesh Haloi <alakeshh@amazon.com> Signed-off-by: Vallish Vaidyeshwara <vallish@amazon.com> Signed-off-by: Neil Horman <nhorman@tuxdriver.com>
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@ -55,7 +55,7 @@ static void gather_load_stats(struct topo_obj *obj, void *data)
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{
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struct load_balance_info *info = data;
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if (info->min_load == 0 || obj->load < info->min_load)
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if (info->load_sources == 0 || obj->load < info->min_load)
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info->min_load = obj->load;
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info->total_load += obj->load;
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info->load_sources += 1;
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