open-keychain/OpenKeychain/src/main/java/org/sufficientlysecure/keychain/util/OrientationUtils.java

65 lines
2.9 KiB
Java

/*
* Copyright (C) 2017 Schürmann & Breitmoser GbR
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.sufficientlysecure.keychain.util;
import android.app.Activity;
import android.content.Context;
import android.content.pm.ActivityInfo;
import android.content.res.Configuration;
import android.os.Build.VERSION;
import android.os.Build.VERSION_CODES;
import android.view.Display;
import android.view.Surface;
import android.view.WindowManager;
public class OrientationUtils {
public static void lockCurrentOrientation(Activity activity) {
// locking orientation for non-fullscreen activities is restricted in *exactly* Android 8.0.
// see https://github.com/aosp-mirror/platform_frameworks_base/commit/39791594560b2326625b663ed6796882900c220f#diff-960c6fdd4a4b336d98b785268b2a78ff
// But apparently, they changed their mind in 8.1 again
// and https://github.com/aosp-mirror/platform_frameworks_base/commit/d4ecffae67fa0dea03c581ca26f76b87a14be763#diff-960c6fdd4a4b336d98b785268b2a78ff
if (VERSION.SDK_INT == VERSION_CODES.O) {
return;
}
Display display = ((WindowManager) activity.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
int rotation = display.getRotation();
int tempOrientation = activity.getResources().getConfiguration().orientation;
int orientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED;
switch (tempOrientation) {
case Configuration.ORIENTATION_LANDSCAPE: {
if (rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_90) {
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
} else {
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
}
break;
}
case Configuration.ORIENTATION_PORTRAIT: {
if (rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_270) {
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
} else {
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
}
break;
}
}
activity.setRequestedOrientation(orientation);
}
}