docs: Wordsmtithing updates after review

Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
This commit is contained in:
Daniel Thompson 2020-11-22 09:25:24 +00:00
parent 6f0238415f
commit 748e5fe65a
8 changed files with 188 additions and 149 deletions

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@ -4,19 +4,18 @@ Watch Application System in Python
Introduction
------------
Although still in its infancy wasp-os provides many example applications
including a simple digital clock, a stopwatch, a step counter and a heart rate
monitor. All of these, together with access to the MicroPython REPL for
interactive tweaking and testing, are running on `PineTime
<https://www.pine64.org/pinetime/>`_. It keeps time well and has enough power
saving functions implemented that it can survive for well over 72 hours between
charges so even at this early stage it is functional as a wearable timepiece.
Wasp-os is a firmware for smart watches that are based on the nRF52
family of microcontrollers, including hacker friendly watches such
as the Pine64 PineTime. Wasp-os includes a digital clock, a stopwatch,
a step counter and a heart rate monitor. All of these, together with
access to the MicroPython REPL for interactive tweaking, development
and testing.
Wasp-os includes a robust bootloader based on the Adafruit NRF52
Bootloader. It has been extended to make it robust for development on
form-factor devices without a reset button, power switch, SWD debugger
or UART. This allows us to confidently develop on sealed devices relying
only on BLE for updates.
on Bluetooth Low Energy for over-the-air updates.
Documentation
-------------
@ -29,19 +28,19 @@ get started coding for wasp-os as quickly as possible.
Getting Started
---------------
Wasp-os can be installed without using any tools onto the following
devices:
Wasp-os can be installed without using any tools or disassembly onto the
following devices:
* Pine64 PineTime (developer edition)
* Pine64 PineTime
* Colmi P8
* Senbono K9
The
Use the
`Installation Guide <https://wasp-os.readthedocs.io/en/latest/install.html>`_
contains detailed instructions on how to build and install wasp-os.
to learn how to build and install wasp-os on these devices.
At the end of the install process your watch will show the time (03:00)
together with a date and battery meter. When the watch goes into power
together with a date and a battery meter. When the watch goes into power
saving mode you can use the button to wake it again.
At this point you will also be able to use the Nordic UART Service to
@ -56,7 +55,7 @@ To set the time and restart the main application:
watch.rtc.set_localtime((yyyy, mm, dd, HH, MM, SS))
wasp.system.run()
Or just use:
Or, if you have a suitable GNU/Linux workstation, just use:
.. code-block:: sh
@ -103,10 +102,12 @@ Videos
Screenshots
-----------
(An older version of) the digital clock application running on a Pine64 PineTime:
(An older version of) the digital clock application running on a Pine64
PineTime:
.. image:: res/clock_app.jpg
:alt: wasp-os digital clock app running on PineTime
:width: 233
Screenshots of the built in applications running on the wasp-os
simulator (the "blank" screen is the torch application):
@ -163,6 +164,6 @@ using one of the techniques is the Application Writer's guide.
:alt: Game of Life running in the wasp-os simulator
:width: 179
.. image:: res/MusicPlayerApp.png
.. image:: res/MusicApp.png
:alt: Music Player running in the wasp-os simulator
:width: 179

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@ -11,9 +11,7 @@ Roadmap
--------------------------------
For 0.4 we focus on improving the watch/phone integration whilst also taking steps
to improve the general fit and finish. In addition the reloader will be extended
to ensure we retain the capability to install wasp-os over-the-air on newer
PineTime models.
to improve the general fit and finish.
Bootloader
~~~~~~~~~~

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@ -14,7 +14,7 @@ roadmap: make writing applications easy (and fun).
Applications that can be loaded, changed, adapted and remixed by the user
are what **really** distinguishes a smart watch from a "feature watch"[#]_.
In other words if we want a watch built around a tiny microcontroller to be
sufficiently "smart" then it has to be all about the applications.
"smart" then it has to be all about the applications.
This guide will help you get started writing applications for wasp-os. Have fun!
@ -22,7 +22,7 @@ This guide will help you get started writing applications for wasp-os. Have fun!
took over the industry were retrospectively renamed "feature phones" to
distinguish them from newer devices. Many of them were superficially similar
to early Android devices but is was the application ecosystem that really
made smart phones smart.
made smart phones into what they are today.
Hello World for wasp-os
~~~~~~~~~~~~~~~~~~~~~~~
@ -32,16 +32,16 @@ Let's start by examining a simple "Hello, World!" application for wasp-os.
.. literalinclude:: hello.py
:linenos:
There are a couple of points of interest:
Some of the key points of interest in this example application are:
1. Applications have a :py:attr:`~.TemplateApp.NAME`, which is shown in the
launcher. Most applications also provide an :py:attr:`~.TemplateApp.ICON`
but a default is displayed if this is omitted.
2. This example uses :py:meth:`~.TemplateApp.__init__` to initialize
the state of the application, this ensure the state remains "sticky"
when the application is activated and deactivated.
but a default will be displayed if this is omitted.
2. This example uses :py:meth:`~.TemplateApp.__init__` to initialize
the state of the application, these variables are used to remember
the state of the application when when it is deactivated.
3. :py:meth:`~.TemplateApp.foreground` is the only mandatory application entry
point and is responsible for redrawing the screen. This application does
point and it is responsible for redrawing the screen. This application does
not implement :py:meth:`~.TemplateApp.background` because there is nothing
for us to do!
4. The use of :py:meth:`~.TemplateApp._draw` is optional. We could just do
@ -55,10 +55,11 @@ Application life-cycle
Applications in wasp-os are triggered by and do all their processing
from calls their entry points. The entry points can be coarsely categorized
event notifications, timer callbacks (the application tick) and
system notifications.
system actions.
System notifications control the application life-cycle and the entry point
calls, together with the implicit application states are shown below.
System actions control the application life-cycle and that lifecyle is
shown below. The system actions are used to tell the application about
any change in its lifecycle.
.. graphviz::
@ -80,56 +81,66 @@ calls, together with the implicit application states are shown below.
}
When an application is initialized is enters the ``BACKGROUND`` state. A
backgrounded application will not execute but it should nevertheless
maintain its user visible state whilst in the background. To conserve
backgrounded application will not execute but it should nevertheless
maintain its user visible state whilst deactivated. To conserve
memory wasp-os does not permit two applications to run simultaneously but
because each application preserves its state when in the background it will
appear to the user as though all applications are running all the time.
because each application remembers its state when it is not running then it
will appear to the user as though all applications are running all the time.
For example, a stopwatch application should record the time that it was started
and remember that start time, regardless of it's state, until either the
stopwatch is stopped of the application is destroyed.
and remember that start time, regardless of whether it is running or not so
that when it restarted is can continue to run as the user expects.
A backgrounded application can enter the ``ACTIVE`` state via a call to
A backgrounded application enters the ``ACTIVE`` state via a call to
:py:meth:`~.TemplateApp.foreground`. When it is active the application owns the
screen and should draw and maintain its UI.
screen and must draw and maintain its user interface.
If the system manager want to put an active application to sleep then it will
call :py:meth:`~.TemplateApp.sleep`. If the application returns True then the
application will stop running (e.g. receive no events and no application tick)
but instead must wait to receive a notification via
:py:meth:`~.TemplateApp.wake` telling the application that the device
is waking up and that it may update the screen if needed.
If the system manager wants to put the watch to sleep then it will tell the
active application to :py:meth:`~.TemplateApp.sleep`.
If the application returns True then the application will remain active
whilst the watch is asleep.
It will receive no events nor the application tick whilst the system is
asleep and, instead, must wait for a :py:meth:`~.TemplateApp.wake` notification
telling the application that the device is waking up and that it may
update the screen if needed.
If an application does not support sleeping then it can simply not implement
:py:meth:`~.TemplateApp.sleep` (or :py:meth:`~.TemplateApp.wake`) although it
can also return False from :py:meth:`~.TemplateApp.sleep` if this is preferred.
:py:meth:`~.TemplateApp.sleep` or :py:meth:`~.TemplateApp.wake`.
In this case the system manager will automatically return to the default
application, typically the main clock face.
Some applications may support sleeping only under certain circumstances. For
example a stopwatch may choose to remain active when the watch sleeps only if
the stopwatch is running.
This type of application must implement :py:meth:`~.TemplateApp.sleep` and
return False when it does not want to remain active when the system
resumes.
.. note::
Most applications do not need to support :py:meth:`~.TemplateApp.sleep`
Most applications should not implement :py:meth:`~.TemplateApp.sleep`
since it is often a better user experience for the watch to return to the
default application when they complete an interaction.
API primer
----------
This API primer introduces some of the most important and frequently used
interfaces for wasp-os. For more comprehensive coverage see the
interfaces in wasp-os. For more comprehensive coverage see the
:ref:`Wasp-os Reference Manual` which contains extensive API documentation
covering the entire of wasp-os, including its drivers.
System management
~~~~~~~~~~~~~~~~~
The system management API does provide a number of low-level calls that
The system management API provides a number of low-level calls that
can register new applications and navigate between them. However most
applications need not use these. Instead most applications use a small
set of methods. In particular almost all applictions need to call a couple of
methods from :py:meth:`~.TemplateApp.foreground` in order to register
for notifications:
applications do not need to make these low level calls and will use
a much smaller set of methods.
Applictions must call a couple of functions from their
:py:meth:`~.TemplateApp.foreground` in order to register for
event notifications and timer callbacks:
* :py:meth:`~.Manager.request_event` - register for UI events such as button
presses and touch screen activity.
@ -137,8 +148,8 @@ for notifications:
and specify the tick frequency.
Additionally if your application is a game or a similar program that should
not allow the watch to go to sleep then it should arrange to call
:py:meth:`~.Manager.keep_awake` from the application's
not allow the watch to go to sleep when it is running then it should
arrange to call :py:meth:`~.Manager.keep_awake` from the application's
:py:meth:`~.TemplateApp.tick` method.
Drawing
@ -148,8 +159,8 @@ Most applications using the drawing toolbox, :py:data:`wasp.watch.drawable`,
in order to handle the display. Applications are permitted to directly access
:py:data:`wasp.watch.display` if they require direct pixel access or want to
exploit specific features of the display hardware (inverse video, partial
display, etc) but for simple applications then the following simple drawing
functions are sufficient.
display, etc) but for most applications the drawing toolbox provides
convenient and optimized drawing functions.
* :py:meth:`~.Draw565.blit` - blit an image to the display at specified (x, y)
coordinates, image type is detected automatically
@ -186,7 +197,7 @@ MicroPython
Many of the features of wasp-os are inherited directly from MicroPython_. It is
useful to have a basic understanding of MicroPython and, in particular, put
in a little time learning the best ways to copy with running
a little time into learning the best practices when running
`MicroPython on microcontrollers`__.
.. _MicroPython: https://micropython.org/
@ -201,10 +212,10 @@ How to run your application
Testing on the simulator
~~~~~~~~~~~~~~~~~~~~~~~~
wasp-os provides a simulator that can be used to test applications before
wasp-os includes a simulator that can be used to test applications before
downloading them to the device. The simulator is useful for ensuring the
code is syntactically correct and that there are not major runtime problems
(e.g. missing symbols).
such as misspelt symbol names.
.. note::
@ -212,7 +223,7 @@ code is syntactically correct and that there are not major runtime problems
device. It may still be necessary to tune the application for minimal
footprint after testing on the simulator.
Firstly launch the simulator:
To launch the simulator:
.. code-block:: sh
@ -224,7 +235,7 @@ Firstly launch the simulator:
Watch is running, use Ctrl-C to stop
From the simulator console we can register the application with the following
code:
commands:
.. code-block:: python
:linenos:
@ -240,19 +251,25 @@ code:
When an application is registered it does not start automatically but it will
have been added to the launcher and you will be able to select in the simulator
by using the Arrow keys to bring up the launcher and then clicking on your
application.
by swiping or using the Arrow keys to bring up the launcher and then clicking
on your application.
The application can also be registered automatically when you load the
simulator if you add it to ``wasp/main.py``. Try adding lines 5 and 6 from
the above example into this file (between ``import wasp`` and
``wasp.system.run()``).
The simulator accepts gestures such as up/down and left/right swipes but the
simulator also accepts keystrokes for convenience. The arrow keys simulate
swipes and the Tab key simulates the physical button, whilst the 's' key
can be used to capture screen shots to add to the documentation for your
application.
Testing on the device
~~~~~~~~~~~~~~~~~~~~~
If we have an application under development when we can launch a quick test
that does not result in the application being permanently stored on the device.
When an application is under development it is best to temporarily load
your application without permanently stored on the device.
Providing there is enough available RAM then this can lead to a very quick
edit-test cycles.
@ -264,11 +281,10 @@ Try:
--exec myapp.py \\
--eval "wasp.system.register(MyApp())"
Preparing to run myapp.py:
[##################################################] 100%
[##################################################] 100%
Like the simulator, when an application is registered it does not start
automatically but it will have been added to the launcher and can be launched
using the normal gestures to control the device.
Like the simulator, when an application is registered it is added to the
launcher and it does not start automatically.
.. note::
@ -276,19 +292,24 @@ using the normal gestures to control the device.
application is too large to be compiled on the target. You may have to
adopt the frozen module approach from the next section.
To remove the application simply reboot the watch by pressing and
holding the physical button until the watch enters OTA mode (this
takes around five seconds). Once the watch is in OTA mode then
press the phyiscal button again to return to normal mode with the
application cleared out.
Making it permanent
~~~~~~~~~~~~~~~~~~~
To ensure you application survives a system reset (press the hardware
button for around five seconds until the splash screen is seen, wait
five seconds and then press again) then we must copy it to the device
and ensure it gets launched during system startup.
To ensure you application survives a reboot then we must copy it to the
device and ensure it gets launched during system startup.
.. note::
Applications stored in external FLASH have a greater RAM overhead than
applications that are frozen into the wasp-os binary. See next section for
additional details.
applications that are frozen into the wasp-os binary. If you app does
not fix then see next section for additional details on how to embed
your app in the wasp-os binary itself..
To copy your application to the external FLASH try:
@ -296,7 +317,7 @@ To copy your application to the external FLASH try:
sh$ ./tools/wasptool --upload myapp.py
Uploading myapp.py:
[##################################################] 100%
[##################################################] 100%
At this point your application is stored on the external FLASH but it will
not automatically be loaded. This requires you to update the ``main.py`` file
@ -321,7 +342,7 @@ to the watch:
sh$ ./tools/wasptool --upload wasp/main.py
Uploading wasp/main.py:
[##################################################] 100%
[##################################################] 100%
.. note::
@ -334,16 +355,16 @@ Freezing your application into the wasp-os binary
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Freezing your application causes it to consume dramatically less RAM. That is
because the code is both pre-compiled (meaning we don't need any RAM budget to
run the compiler) **and** it can execute directly from the internal FLASH
memory.
because they can execute directly from the internal FLASH rather than running
from RAM. Additionally the code is pre-compiled, which also means we don't
need any RAM budget to run the compiler.
Freezing your application simply requires you to modify the ``manifest.py``
Freezing your application requires you to modify the ``manifest.py``
file for your board (e.g. ``wasp/boards/pinetime/manifest.py``) to include
your application and then the whole binary must be re-compiled as normal.
After that you an use the same technique described in the previous
section to add an import and register for you application to ``main.py``
After that you an use the same technique described in the previous
section to add an import and register for you application from ``main.py``
.. note::
@ -352,8 +373,10 @@ section to add an import and register for you application to ``main.py``
external FLASH then the frozen version will be loaded.
In many cases it is possible to avoid rebuilding the binary in order to
test new features by parsing the code in the global namespace and then
patching it into the existing code. For example the following can be used
test new features by directly parsing the code in the global
namespace (e.g. using ``wasptool --exec`` rather than ``wasptool --upload``
combined with ``import``). With the code in the global namespace it can
then be patched into the system. For example the following can be used
to adopt a new version of the CST816S driver:
.. code-block::
@ -361,7 +384,7 @@ section to add an import and register for you application to ``main.py``
./tools/wasptool\
--exec wasp/drivers/cst816s.py\
--eval "watch.touch = CST816S(watch.i2c)"`
Application entry points
------------------------

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@ -9,8 +9,8 @@ Application Library
Built-in
--------
The built-in application are summarised below but since these apps are
considers to be examples they are described in detail as part of the
The built-in application are summarised below but because these apps are
treated as examples they are described in detail as part of the
:ref:`Wasp-os Reference Manual`:
* :py:class:`.ClockApp`
@ -25,18 +25,20 @@ Watch faces
.. automodule:: apps.fibonacci_clock
This is enabled by default in the simulator. The app is bundled in the
firmware image but it is disabled by default to keep RAM available for
user developed applications. It can be enabled by modifying ``main.py``.
This app is enabled by default in the simulator.
The app is also frozen into the firmware image but it is disabled by
default in order to keep RAM available for user developed applications.
It can be enabled by modifying ``main.py``.
Games
-----
.. automodule:: apps.gameoflife
This is enabled by default in the simulator. The app is bundled in the
firmware image but it is disabled by default to keep RAM available for
user developed applications. It can be enabled by modifying ``main.py``.
This app is enabled by default in the simulator.
The app is also frozen into the firmware image but it is disabled by
default in order to keep RAM available for user developed applications.
It can be enabled by modifying ``main.py``.
Integration
-----------

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@ -10,11 +10,12 @@ Introduction
Anyone can contribute to the wasp-os project. Contributions are typically made
via github using the typical fork-and-pull-request approach. Contributors who
do not wish to use github are also welcome to share patches using
``git format-patch --to wasp-os@redfelineninja.org.uk`` and ``git send-email``.
In both cases, the code will be reviewed by a project maintainer, so please
anticipate review comments. Typically pull requests will not be merged if there
are open questions or requests for changes that have not been acted on.
do not wish to use github are welcome to share patches using ``git
format-patch --to wasp-os@redfelineninja.org.uk`` and ``git send-email``. In
both cases, the code will be reviewed by a project maintainer, so please
anticipate review comments and requests for changes. Typically pull
requests will not be merged if there are open questions or requests for
changes that have not been acted on.
All contributions must include a ``Signed-off-by`` tag added by the contributor
who submits the patch or patches. The ``Signed-off-by`` tag is added at the end
@ -68,7 +69,7 @@ easily:
Additionally, please be aware that github will not send out automatic
notifications to let the maintainer know that you have pushed an update to the
pull-request. Follow up the above with a comment on the pull request thread
saying that your contribution should be ready to go.
saying that your contribution has been updated and is ready for another look.
Code of Conduct
---------------

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@ -31,9 +31,8 @@ a complete sphinx toolchain:
sudo apt install sphinx graphviz python3-recommonmark
Alternatively, if your operating system does not package some or any of
the aforementioned Python modules that were included in the previous
command, you can install all of them with pip instead. Make sure to
adapt the following command appropriately:
the above mentioned Python modules then you can install all of them
with pip instead:
.. code-block:: sh
@ -48,37 +47,37 @@ tested using the `GNU-RM toolchain
There are known problems with toolchains older than gcc-7.3 when
link time optimization is enabled during the MicroPython build
(and LTO is enabled by default).
(LTO is enabled by default).
Fetch the code from
`https://github.com/daniel-thompson/wasp-os <https://github.com/daniel-thompson/wasp-os>`_ :
`https://github.com/daniel-thompson/wasp-os <https://github.com/daniel-thompson/wasp-os>`_ and download the prerequisites:
.. code-block:: sh
git clone https://github.com/daniel-thompson/wasp-os
cd wasp-os
make submodules
make softdevice
git clone https://github.com/daniel-thompson/wasp-os
cd wasp-os
make submodules
make softdevice
To build the firmware select the command appropriate for your board from the
list below:
.. code-block:: sh
make -j `nproc` BOARD=pinetime all
make -j `nproc` BOARD=k9 all
make -j `nproc` BOARD=p8 all
make -j `nproc` BOARD=pinetime all
make -j `nproc` BOARD=k9 all
make -j `nproc` BOARD=p8 all
To rebuild the documentation try:
To rebuild the documentation:
.. code-block:: sh
make docs
make docs
Device Support
--------------
wasp-os can run on multiple devices and, in time, will hopefully be ported to
Wasp-os can run on multiple devices and, in time, will hopefully be ported to
many more.
In terms of deciding which device to buy we can suggest two criteria to help.
@ -95,9 +94,9 @@ second criteria is not technical, it is about community. The Pine64 PineTime is
unique among the devices supported by wasp-os because it is intended that the
watch be used to run a variety of different open source or free software
operating systems. By manufacturing a watch with the intention that it be
hacked every which way from Sunday then we get a bigger stronger community
hacked every which way from Sunday then we get a bigger, stronger community
focused on the PineTime. There is a vibrant support forum, multiple different
OS developers (who share ideas and knowledge even if hacking on very different
OS developers (who share ideas and knowledge even when hacking on very different
code bases) combined with a `near complete set of hardware documentation
<https://wiki.pine64.org/index.php/PineTime>`_.
@ -110,7 +109,7 @@ only sold for short periods and may experience undocumented technical changes
between manufacturing runs that can cause compatibility problems. This makes it
hard for a large community to form around these devices.
Thus the second criteria it to think about your own needs and abilities. If
Thus the second criteria it to think about your own needs and abilities. If
you want to enjoy the social and community aspects of working together on open
source watch development then you should look very closely at the PineTime.
@ -122,7 +121,7 @@ based on an nRF52832 SoC and includes a 240x240 colour display with touch
screen, a step counter and a heart rate sensor.
wasp-os can be installed directly from the factory default operating
system using an over-the-air update with no tools or disassembly is
system using an over-the-air update with no tools or disassembly
required. nRF Connect for Android can be used to install both the
:ref:`wasp-bootloader<Bootloader nRF Connect>` and the
:ref:`main OS image<Main OS nRF Connect>`.
@ -132,9 +131,9 @@ required. nRF Connect for Android can be used to install both the
The early adopter PineTime Developer Edition came pre-programmed
with a proprietary test firmware rather than the current factory
default OS. If you have an early adopter unit then it will appear
in the device list as *Y7S* and the tools needed for an OTA update
are differnt. DaFlasher for Android can be used to install both the
:ref:`wasp-bootloader<Bootloader DaFlasher>` and the
in the device list as *Y7S*. In this case the process needed for an
OTA update is different. Use DaFlasher for Android to install both
the :ref:`wasp-bootloader<Bootloader DaFlasher>` and the
:ref:`main OS image<Main OS DaFlasher>`.
The `developer edition <https://store.pine64.org/?product=pinetime-dev-kit>`_
@ -152,9 +151,10 @@ provides a 240x240 colour display together with a touch screen and a
physical button, all of which appears as a window on your host computer.
The simulator has large quantities of memory and, whilst useful for
exploring wasp-os and testing your programs are syntactically correct
exploring wasp-os and testing your programs are syntactically correct,
it is not a substitute for testing on real hardware. See
:ref:`Testing on the simulator` for more details on how to use the simulator.
:ref:`Testing on the simulator` for more details on how to use the
simulator.
To launch the simulator try:
@ -162,6 +162,26 @@ To launch the simulator try:
make sim
Colmi P8
~~~~~~~~
The `Colmi P8 <https://www.colmi.com/products/p8-smartwatch>`_ is an almost
square smart watch based on an nRF52832 SoC and includes a 240x240 colour
display with touch screen, a step counter and a heart rate sensor.
.. warning::
The P8 has multiple hardware revisions and the newest version (the
one that includes a magnetic charger) uses a different and,
currently, unsupported step counter module. The new models will
boot wasp-os successfully but the step counter application will
be disabled and cannot function.
DaFlasher for Android can be used to install both the
:ref:`wasp-bootloader<Bootloader DaFlasher>` and the
:ref:`main OS image<Main OS DaFlasher>`. No tools or disassembly is
required.
Senbono K9
~~~~~~~~~~
@ -171,7 +191,7 @@ rate sensor.
The wasp-os port for Senbono K9 does not, at this point, include a driver for
the touch screen because the protocol has not yet been reverse engineered. The
touch screen enumerates via I2C at address 70d (or 0x46) and the interrupt can
touch screen enumerates via I2C at address 70d (0x46) and the interrupt can
be used to detect touch screen activity but the touch coordinates cannot be
read from the hardware. Currently the touch screen can only act as a
multi-function button and can be used to cycle through the quick ring and
@ -186,22 +206,6 @@ DaFlasher for Android can be used to install both the
:ref:`wasp-bootloader<Bootloader DaFlasher>` and the
:ref:`main OS image<Main OS DaFlasher>`. No tools or disassembly is required.
Colmi P8
~~~~~~~~
The `Colmi P8 <https://www.colmi.com/products/p8-smartwatch>`_ is an almost
square smart watch based on an nRF52832 SoC and includes a 240x240 colour
display with touch screen, a step counter and a heart rate sensor.
The P8 has multiple hardware revisions and the newest version (the one that
includes a magnetic charger) uses a different and, currently, unsupported step
counter module. The new models will boot wasp-os successfully but the step
counter application will not be included.
DaFlasher for Android can be used to install both the
:ref:`wasp-bootloader<Bootloader DaFlasher>` and the
:ref:`main OS image<Main OS DaFlasher>`. No tools or disassembly is required.
Installing wasp-bootloader
--------------------------
@ -213,6 +217,9 @@ nRF Connect for Android
For Pine64 PineTime devices running Infinitime then nRF Connect for Android
can be used to install wasp-bootloader:
* Ensure the watch is fully charged before attempting to install the
wasp-bootloader. Running out of power during this process can brick
sealed devices.
* Copy ``reloader-mcuboot.zip`` (see :ref:`Building wasp-os from source`) to
your Android device and download
`nRF Connect <https://play.google.com/store/apps/details?id=no.nordicsemi.android.mcp>`_
@ -237,9 +244,10 @@ can be used to install wasp-bootloader:
.. note::
It you want to restore the PineTime factory firmware then you can
use nRF Connect to do this. Use nRF Connect to send
``reloader-factory.zip`` to the wasp-bootloader (called *PineDFU*).
If you want to restore the PineTime factory firmware then you can
use nRF Connect to do this. Perform a long press reset and then
use nRF Connect to send ``reloader-factory.zip`` to the *PineDFU*
device.
.. _Bootloader DaFlasher:
@ -248,6 +256,9 @@ DaFlasher for Android
To install the bootloader using DaFlasher for Android:
* Ensure the watch is fully charged before attempting to install the
wasp-bootloader. Running out of power during this process can brick
sealed devices.
* Download and install
`DaFlasher <https://play.google.com/store/apps/details?id=com.atcnetz.paatc.patc>`_
and copy the DaFlasher bootloaders to your Android device. You will need
@ -377,6 +388,8 @@ To install the main firmware from a GNU/Linux workstation:
:ref:`Building wasp-os from source`) to the device. For example:
``tools/ota-dfu/dfu.py -z micropython.zip -a A0:B1:C2:D3:E3:F5 --legacy``
.. _Troubleshooting:
Troubleshooting
---------------

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@ -18,8 +18,8 @@ the MicroPython distribution, are licensed under under different open
source licenses. The licensing for these components is clearly
indicated and reinforced by the directory and sub-module structure.
Additionally binary releases of wasp-os include the Nordic Softdevice
which is licensed under the 5-clause Nordic license.
Additionally binary releases of wasp-os include a binary copy of the
Nordic Softdevice which is licensed under the 5-clause Nordic license.
.. toctree::
gnu-lgpl-v3.0.rst

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@ -5,6 +5,7 @@ battery = 'Default battery icon'
bomb = 'Small bomb icon'
app = 'Default application icon'
clock = 'Default digital clock icon'
headset = 'Default music player icon'
settings = 'Default settings icon'
torch = 'Default torch or flashlight icon'
up_arrow = 'Small (16x9) up arrow'