Also adjust the build scripts so that we don't just export one big Rust file...
128 lines
5.6 KiB
XML
128 lines
5.6 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<protocol name="content_type_v1">
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<copyright>
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Copyright © 2021 Emmanuel Gil Peyrot
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Copyright © 2022 Xaver Hugl
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice (including the next
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paragraph) shall be included in all copies or substantial portions of the
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Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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</copyright>
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<interface name="wp_content_type_manager_v1" version="1">
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<description summary="surface content type manager">
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This interface allows a client to describe the kind of content a surface
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will display, to allow the compositor to optimize its behavior for it.
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Warning! The protocol described in this file is currently in the testing
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phase. Backward compatible changes may be added together with the
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corresponding interface version bump. Backward incompatible changes can
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only be done by creating a new major version of the extension.
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</description>
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<request name="destroy" type="destructor">
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<description summary="destroy the content type manager object">
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Destroy the content type manager. This doesn't destroy objects created
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with the manager.
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</description>
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</request>
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<enum name="error">
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<entry name="already_constructed" value="0"
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summary="wl_surface already has a content type object"/>
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</enum>
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<request name="get_surface_content_type">
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<description summary="create a new content type object">
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Create a new content type object associated with the given surface.
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Creating a wp_content_type_v1 from a wl_surface which already has one
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attached is a client error: already_constructed.
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</description>
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<arg name="id" type="new_id" interface="wp_content_type_v1"/>
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<arg name="surface" type="object" interface="wl_surface"/>
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</request>
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</interface>
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<interface name="wp_content_type_v1" version="1">
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<description summary="content type object for a surface">
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The content type object allows the compositor to optimize for the kind
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of content shown on the surface. A compositor may for example use it to
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set relevant drm properties like "content type".
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The client may request to switch to another content type at any time.
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When the associated surface gets destroyed, this object becomes inert and
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the client should destroy it.
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</description>
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<request name="destroy" type="destructor">
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<description summary="destroy the content type object">
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Switch back to not specifying the content type of this surface. This is
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equivalent to setting the content type to none, including double
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buffering semantics. See set_content_type for details.
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</description>
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</request>
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<enum name="type">
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<description summary="possible content types">
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These values describe the available content types for a surface.
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</description>
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<entry name="none" value="0">
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<description summary="no content type applies">
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The content type none means that either the application has no data
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about the content type, or that the content doesn't fit into one of
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the other categories.
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</description>
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</entry>
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<entry name="photo" value="1">
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<description summary="photo content type">
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The content type photo describes content derived from digital still
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pictures and may be presented with minimal processing.
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</description>
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</entry>
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<entry name="video" value="2">
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<description summary="video content type">
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The content type video describes a video or animation and may be
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presented with more accurate timing to avoid stutter. Where scaling
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is needed, scaling methods more appropriate for video may be used.
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</description>
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</entry>
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<entry name="game" value="3">
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<description summary="game content type">
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The content type game describes a running game. Its content may be
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presented with reduced latency.
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</description>
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</entry>
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</enum>
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<request name="set_content_type">
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<description summary="specify the content type">
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Set the surface content type. This informs the compositor that the
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client believes it is displaying buffers matching this content type.
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This is purely a hint for the compositor, which can be used to adjust
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its behavior or hardware settings to fit the presented content best.
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The content type is double-buffered state, see wl_surface.commit for
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details.
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</description>
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<arg name="content_type" type="uint" enum="type"
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summary="the content type"/>
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</request>
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</interface>
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</protocol>
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