Also adjust the build scripts so that we don't just export one big Rust file...
142 lines
6.7 KiB
XML
142 lines
6.7 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<protocol name="xdg_toplevel_drag_v1">
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<copyright>
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Copyright 2023 David Redondo
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice (including the next
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paragraph) shall be included in all copies or substantial portions of the
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Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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</copyright>
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<interface name="xdg_toplevel_drag_manager_v1" version="1">
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<description summary="Move a window during a drag">
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This protocol enhances normal drag and drop with the ability to move a
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window at the same time. This allows having detachable parts of a window
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that when dragged out of it become a new window and can be dragged over
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an existing window to be reattached.
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A typical workflow would be when the user starts dragging on top of a
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detachable part of a window, the client would create a wl_data_source and
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a xdg_toplevel_drag_v1 object and start the drag as normal via
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wl_data_device.start_drag. Once the client determines that the detachable
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window contents should be detached from the originating window, it creates
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a new xdg_toplevel with these contents and issues a
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xdg_toplevel_drag_v1.attach request before mapping it. From now on the new
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window is moved by the compositor during the drag as if the client called
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xdg_toplevel.move.
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Dragging an existing window is similar. The client creates a
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xdg_toplevel_drag_v1 object and attaches the existing toplevel before
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starting the drag.
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Clients use the existing drag and drop mechanism to detect when a window
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can be docked or undocked. If the client wants to snap a window into a
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parent window it should delete or unmap the dragged top-level. If the
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contents should be detached again it attaches a new toplevel as described
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above. If a drag operation is cancelled without being dropped, clients
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should revert to the previous state, deleting any newly created windows
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as appropriate. When a drag operation ends as indicated by
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wl_data_source.dnd_drop_performed the dragged toplevel window's final
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position is determined as if a xdg_toplevel_move operation ended.
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Warning! The protocol described in this file is currently in the testing
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phase. Backward compatible changes may be added together with the
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corresponding interface version bump. Backward incompatible changes can
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only be done by creating a new major version of the extension.
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</description>
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<enum name="error">
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<entry name="invalid_source" value="0"
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summary="data_source already used for toplevel drag"/>
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</enum>
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<request name="destroy" type="destructor">
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<description summary="destroy the xdg_toplevel_drag_manager_v1 object">
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Destroy this xdg_toplevel_drag_manager_v1 object. Other objects,
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including xdg_toplevel_drag_v1 objects created by this factory, are not
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affected by this request.
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</description>
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</request>
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<request name="get_xdg_toplevel_drag">
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<description summary="get an xdg_toplevel_drag for a wl_data_source">
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Create an xdg_toplevel_drag for a drag and drop operation that is going
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to be started with data_source.
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This request can only be made on sources used in drag-and-drop, so it
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must be performed before wl_data_device.start_drag. Attempting to use
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the source other than for drag-and-drop such as in
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wl_data_device.set_selection will raise an invalid_source error.
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Destroying data_source while a toplevel is attached to the
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xdg_toplevel_drag is undefined.
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</description>
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<arg name="id" type="new_id" interface="xdg_toplevel_drag_v1"/>
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<arg name="data_source" type="object" interface="wl_data_source"/>
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</request>
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</interface>
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<interface name="xdg_toplevel_drag_v1" version="1">
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<description summary="Object representing a toplevel move during a drag">
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</description>
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<enum name="error">
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<entry name="toplevel_attached" value="0"
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summary="valid toplevel already attached"/>
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<entry name="ongoing_drag" value="1"
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summary="drag has not ended" />
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</enum>
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<request name="destroy" type="destructor">
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<description summary="destroy an xdg_toplevel_drag_v1 object">
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Destroy this xdg_toplevel_drag_v1 object. This request must only be
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called after the underlying wl_data_source drag has ended, as indicated
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by the dnd_drop_performed or cancelled events. In any other case an
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ongoing_drag error is raised.
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</description>
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</request>
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<request name="attach">
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<description summary="Move a toplevel with the drag operation">
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Request that the window will be moved with the cursor during the drag
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operation. The offset is a hint to the compositor how the toplevel
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should be positioned relative to the cursor hotspot in surface local
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coordinates and relative to the geometry of the toplevel being attached.
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See xdg_surface.set_window_geometry. For example it might only
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be used when an unmapped window is attached. The attached window
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does not participate in the selection of the drag target.
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If the toplevel is unmapped while it is attached, it is automatically
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detached from the drag. In this case this request has to be called again
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if the window should be attached after it is remapped.
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This request can be called multiple times but issuing it while a
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toplevel with an active role is attached raises a toplevel_attached
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error.
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</description>
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<arg name="toplevel" type="object" interface="xdg_toplevel"/>
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<arg name="x_offset" type="int" summary="dragged surface x offset"/>
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<arg name="y_offset" type="int" summary="dragged surface y offset"/>
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</request>
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</interface>
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</protocol>
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