Remove redundant config_dozeComponent property
The `config_dozeComponent` property is already [set via
device_phh_treble][1] and all overlays overwriting it just did so with
its default value. As this doesn't add any value, this commit removes
the definition of `config_dozeComponent` from all overlays which set it.
It also removes `config_dozeComponent` from `knownKeys` with the
intention that somebody wanting to overwrite it in future should justify
why it should get added back to `knownKeys` again.
[1]: 04583fa95a/overlay/frameworks/base/core/res/res/values/config.xml (L32)
This commit is contained in:
parent
db3a20cfd2
commit
1a280b0979
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@ -83,16 +83,6 @@
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<!-- Boolean indicating if current platform supports BLE peripheral mode -->
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<bool name="config_bluetooth_le_peripheral_mode_supported">true</bool>
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<!-- ComponentName of a dream to show whenever the system would otherwise have
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gone to sleep. When the PowerManager is asked to go to sleep, it will instead
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try to start this dream if possible. The dream should typically call startDozing()
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to put the display into a low power state and allow the application processor
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to be suspended. When the dream ends, the system will go to sleep as usual.
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Specify the component name or an empty string if none.
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Note that doze dreams are not subject to the same start conditions as ordinary dreams.
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Doze dreams will run whenever the power manager is in a dozing state. -->
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<!-- If true, the doze component is not started until after the screen has been
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turned off and the screen off animation has been performed. -->
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@ -83,16 +83,6 @@
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<!-- Boolean indicating if current platform supports BLE peripheral mode -->
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<bool name="config_bluetooth_le_peripheral_mode_supported">true</bool>
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<!-- ComponentName of a dream to show whenever the system would otherwise have
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gone to sleep. When the PowerManager is asked to go to sleep, it will instead
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try to start this dream if possible. The dream should typically call startDozing()
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to put the display into a low power state and allow the application processor
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to be suspended. When the dream ends, the system will go to sleep as usual.
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Specify the component name or an empty string if none.
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Note that doze dreams are not subject to the same start conditions as ordinary dreams.
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Doze dreams will run whenever the power manager is in a dozing state. -->
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<!-- If true, the doze component is not started until after the screen has been
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turned off and the screen off animation has been performed. -->
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@ -83,16 +83,6 @@
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<!-- Boolean indicating if current platform supports BLE peripheral mode -->
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<bool name="config_bluetooth_le_peripheral_mode_supported">true</bool>
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<!-- ComponentName of a dream to show whenever the system would otherwise have
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gone to sleep. When the PowerManager is asked to go to sleep, it will instead
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try to start this dream if possible. The dream should typically call startDozing()
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to put the display into a low power state and allow the application processor
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to be suspended. When the dream ends, the system will go to sleep as usual.
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Specify the component name or an empty string if none.
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Note that doze dreams are not subject to the same start conditions as ordinary dreams.
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Doze dreams will run whenever the power manager is in a dozing state. -->
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<!-- If true, the doze component is not started until after the screen has been
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turned off and the screen off animation has been performed. -->
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@ -83,16 +83,6 @@
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<!-- Boolean indicating if current platform supports BLE peripheral mode -->
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<bool name="config_bluetooth_le_peripheral_mode_supported">true</bool>
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<!-- ComponentName of a dream to show whenever the system would otherwise have
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gone to sleep. When the PowerManager is asked to go to sleep, it will instead
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try to start this dream if possible. The dream should typically call startDozing()
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to put the display into a low power state and allow the application processor
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to be suspended. When the dream ends, the system will go to sleep as usual.
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Specify the component name or an empty string if none.
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Note that doze dreams are not subject to the same start conditions as ordinary dreams.
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Doze dreams will run whenever the power manager is in a dozing state. -->
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<!-- If true, the doze component is not started until after the screen has been
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turned off and the screen off animation has been performed. -->
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@ -83,16 +83,6 @@
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<!-- Boolean indicating if current platform supports BLE peripheral mode -->
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<bool name="config_bluetooth_le_peripheral_mode_supported">true</bool>
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<!-- ComponentName of a dream to show whenever the system would otherwise have
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gone to sleep. When the PowerManager is asked to go to sleep, it will instead
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try to start this dream if possible. The dream should typically call startDozing()
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to put the display into a low power state and allow the application processor
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to be suspended. When the dream ends, the system will go to sleep as usual.
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Specify the component name or an empty string if none.
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Note that doze dreams are not subject to the same start conditions as ordinary dreams.
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Doze dreams will run whenever the power manager is in a dozing state. -->
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<!-- If true, the doze component is not started until after the screen has been
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turned off and the screen off animation has been performed. -->
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@ -83,16 +83,6 @@
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<!-- Boolean indicating if current platform supports BLE peripheral mode -->
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<bool name="config_bluetooth_le_peripheral_mode_supported">true</bool>
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<!-- ComponentName of a dream to show whenever the system would otherwise have
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gone to sleep. When the PowerManager is asked to go to sleep, it will instead
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try to start this dream if possible. The dream should typically call startDozing()
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to put the display into a low power state and allow the application processor
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to be suspended. When the dream ends, the system will go to sleep as usual.
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Specify the component name or an empty string if none.
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Note that doze dreams are not subject to the same start conditions as ordinary dreams.
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Doze dreams will run whenever the power manager is in a dozing state. -->
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<!-- If true, the doze component is not started until after the screen has been
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turned off and the screen off animation has been performed. -->
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@ -83,16 +83,6 @@
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<!-- Boolean indicating if current platform supports BLE peripheral mode -->
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<bool name="config_bluetooth_le_peripheral_mode_supported">true</bool>
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<!-- ComponentName of a dream to show whenever the system would otherwise have
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gone to sleep. When the PowerManager is asked to go to sleep, it will instead
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try to start this dream if possible. The dream should typically call startDozing()
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to put the display into a low power state and allow the application processor
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to be suspended. When the dream ends, the system will go to sleep as usual.
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Specify the component name or an empty string if none.
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Note that doze dreams are not subject to the same start conditions as ordinary dreams.
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Doze dreams will run whenever the power manager is in a dozing state. -->
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<!-- If true, the doze component is not started until after the screen has been
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turned off and the screen off animation has been performed. -->
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@ -83,16 +83,6 @@
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<!-- Boolean indicating if current platform supports BLE peripheral mode -->
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<bool name="config_bluetooth_le_peripheral_mode_supported">true</bool>
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<!-- ComponentName of a dream to show whenever the system would otherwise have
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gone to sleep. When the PowerManager is asked to go to sleep, it will instead
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try to start this dream if possible. The dream should typically call startDozing()
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to put the display into a low power state and allow the application processor
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to be suspended. When the dream ends, the system will go to sleep as usual.
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Specify the component name or an empty string if none.
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Note that doze dreams are not subject to the same start conditions as ordinary dreams.
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Doze dreams will run whenever the power manager is in a dozing state. -->
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<!-- If true, the doze component is not started until after the screen has been
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turned off and the screen off animation has been performed. -->
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@ -83,16 +83,6 @@
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<!-- Boolean indicating if current platform supports BLE peripheral mode -->
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<bool name="config_bluetooth_le_peripheral_mode_supported">true</bool>
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<!-- ComponentName of a dream to show whenever the system would otherwise have
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gone to sleep. When the PowerManager is asked to go to sleep, it will instead
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try to start this dream if possible. The dream should typically call startDozing()
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to put the display into a low power state and allow the application processor
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to be suspended. When the dream ends, the system will go to sleep as usual.
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Specify the component name or an empty string if none.
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Note that doze dreams are not subject to the same start conditions as ordinary dreams.
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Doze dreams will run whenever the power manager is in a dozing state. -->
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<!-- If true, the doze component is not started until after the screen has been
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turned off and the screen off animation has been performed. -->
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<!-- Boolean indicating if current platform supports BLE peripheral mode -->
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<bool name="config_bluetooth_le_peripheral_mode_supported">true</bool>
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<!-- ComponentName of a dream to show whenever the system would otherwise have
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gone to sleep. When the PowerManager is asked to go to sleep, it will instead
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try to start this dream if possible. The dream should typically call startDozing()
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to put the display into a low power state and allow the application processor
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to be suspended. When the dream ends, the system will go to sleep as usual.
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Specify the component name or an empty string if none.
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Note that doze dreams are not subject to the same start conditions as ordinary dreams.
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Doze dreams will run whenever the power manager is in a dozing state. -->
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<!-- If true, the doze component is not started until after the screen has been
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turned off and the screen off animation has been performed. -->
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<bool name="config_dozeAfterScreenOff">true</bool>
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<bool name="config_wifi_background_scan_support">false</bool>
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<bool name="config_wifi_dual_band_support">true</bool>
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<bool name="config_dozeAlwaysOnDisplayAvailable">true</bool>
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<bool name="config_powerDecoupleInteractiveModeFromDisplay">true</bool>
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</resources>
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@ -76,7 +76,6 @@
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<bool name="skip_restoring_network_selection">true</bool>
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<bool name="config_showNavigationBar">true</bool>
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<bool name="config_dozeAfterScreenOff">true</bool>
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<bool name="config_powerDecoupleInteractiveModeFromDisplay">true</bool>
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<bool name="config_cellBroadcastAppLinks">true</bool>
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<item>/system/framework/arm/boot-core-libart.oat</item>
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<item>/system/framework/arm/boot-core-libart.vdex</item>
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</string-array>
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</resources>
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</resources>
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<bool name="skip_restoring_network_selection">true</bool>
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<bool name="config_showNavigationBar">true</bool>
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<bool name="config_dozeAfterScreenOff">true</bool>
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<bool name="config_powerDecoupleInteractiveModeFromDisplay">true</bool>
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<bool name="config_cellBroadcastAppLinks">true</bool>
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<bool name="skip_restoring_network_selection">true</bool>
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<bool name="config_showNavigationBar">true</bool>
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<bool name="config_dozeAfterScreenOff">true</bool>
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<bool name="config_powerDecoupleInteractiveModeFromDisplay">true</bool>
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<bool name="config_cellBroadcastAppLinks">true</bool>
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@ -76,7 +76,6 @@
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<bool name="skip_restoring_network_selection">true</bool>
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<bool name="config_showNavigationBar">true</bool>
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<bool name="config_dozeAfterScreenOff">true</bool>
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<bool name="config_powerDecoupleInteractiveModeFromDisplay">true</bool>
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<bool name="config_cellBroadcastAppLinks">true</bool>
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<bool name="skip_restoring_network_selection">true</bool>
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<bool name="config_showNavigationBar">true</bool>
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<bool name="config_dozeAfterScreenOff">true</bool>
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<bool name="config_powerDecoupleInteractiveModeFromDisplay">true</bool>
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<bool name="config_cellBroadcastAppLinks">true</bool>
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<item>26</item>
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</integer-array>
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<string name="config_cameraLaunchGestureSensorStringType">com.motorola.sensor.camera_activate</string>
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<string name="config_ims_package">org.codeaurora.ims</string>
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<string name="config_mainBuiltInDisplayCutout">M -188,0 L -188,72 L 188,72 L 188,0 Z</string>
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<string-array name="config_gpsParameters">
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<bool name="skip_restoring_network_selection">true</bool>
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<bool name="config_showNavigationBar">true</bool>
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<bool name="config_dozeAfterScreenOff">true</bool>
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<bool name="config_powerDecoupleInteractiveModeFromDisplay">true</bool>
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<bool name="config_cellBroadcastAppLinks">true</bool>
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<integer name="config_shutdownBatteryTemperature">680</integer>
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<bool name="config_powerDecoupleInteractiveModeFromDisplay">true</bool>
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<bool name="config_dozeAfterScreenOff">true</bool>
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<bool name="config_dozeAlwaysOnDisplayAvailable">true</bool>
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</resources>
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<bool name="config_wifi_background_scan_support">true</bool>
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<bool name="config_wifi_dual_band_support">true</bool>
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<!--<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<bool name="config_dozeAlwaysOnDisplayAvailable">true</bool>
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<!--<bool name="config_dozeAlwaysOnDisplayAvailable">true</bool>
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<bool name="config_powerDecoupleInteractiveModeFromDisplay">true</bool>-->
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</resources>
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<?xml version="1.0"?>
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<resources>
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<bool name="config_enableBurnInProtection">true</bool>
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<bool name="config_dozeAlwaysOnDisplayAvailable">true</bool>
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</resources>
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<bool name="config_device_volte_available">true</bool>
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<bool name="config_device_vt_available">true</bool>
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<bool name="config_displayBlanksAfterDoze">false</bool>
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<bool name="config_dozeAfterScreenOff">true</bool>
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<bool name="config_dozeAfterScreenOffByDefault">true</bool>
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<bool name="config_bluetooth_le_peripheral_mode_supported">true</bool>
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<!-- Operating volatage for bluetooth controller. 0 by default-->
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<integer translatable="false" name="config_bluetooth_operating_voltage_mv">3300</integer>
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<!-- ComponentName of a dream to show whenever the system would otherwise have
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gone to sleep. When the PowerManager is asked to go to sleep, it will instead
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try to start this dream if possible. The dream should typically call startDozing()
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to put the display into a low power state and allow the application processor
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to be suspended. When the dream ends, the system will go to sleep as usual.
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Specify the component name or an empty string if none.
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Note that doze dreams are not subject to the same start conditions as ordinary dreams.
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Doze dreams will run whenever the power manager is in a dozing state. -->
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<string name="config_dozeComponent" translatable="false">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<!-- If true, the doze component is not started until after the screen has been
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turned off and the screen off animation has been performed. -->
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<bool name="config_dozeAfterScreenOff">true</bool>
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@ -34,7 +34,6 @@ config_displayBlanksAfterDoze
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config_doublePressOnPowerBehavior
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config_dozeAfterScreenOffByDefault
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config_dozeAlwaysOnDisplayAvailable
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config_dozeComponent
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config_dynamic_bind_ims
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config_enableAutoPowerModes
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config_enableMultiUserUI
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