mirror of
https://github.com/misskey-dev/misskey
synced 2024-10-04 23:00:46 +02:00
MisskeyRoom (#5267)
* wip * Add pemcil * Fix bug * Update .gitattributes * Add 🍮 * Better 🍮 * Add color boxes * Add pc * Add keyboard * Add 📦 * Add more 📦 * ✌️ * carpet * Add plant * ✌️ * ✌️ * Update room.vue * Add plant * ✌️ * ✌️ * ✌️ * ✌️ * ✌️ * 段ボール箱がてかりすぎているのを修正 * Update room.ts * Render username * ✌️ * Add new 📦 * Update room.ts * Remove blender backup files * Refactor * Improve performance * Update room.ts * Update .gitattributes * Update room.ts * Better fan * Better tissue rendering * Add 🐧 * Create photoframe2.glb * chairs * Add 📖 * fix: HiDPi環境でオブジェクトを選択できない (#5268) * Better monitor * ✌️ * Add corkboard * Add missing blend * mousepad * Add missing blend * Add cube * 額縁やモニターなどに任意の画像を表示できるように * Update MisskeyRoom section of CONTRIBUTING.md (#5272) * Update MisskeyRoom section of CONTRIBUTING.md * Update CONTRIBUTING.md * Update CONTRIBUTING.md * Refactor * カスタムテクスチャがずれないように * Remove debug code * Update furnitures.json5 * 一部の家具の色を自由に変えられるように * Update ja-JP.yml * Type annotation * 家具の色やテクスチャをすぐ反映するように * Update room.vue * Update furnitures.json5 * Add 📺 * Update ja-JP.yml * 床の色を変えられるように * 和室にできるように * Update washitsu * Use MeshLambertMaterial to improve performance * Use MeshLambertMaterial * Fix bug * Refactor * Update room.ts * Fix washitsu * Update room.vue * Update washistu * Use MeshLambertMaterial * Update room.ts * Set current property value * Disable reactivity to improve performance a bit * Fix bug * Set current carpet color * Update ja-JP.yml * Add rubik-cube (#5278) * Update ja-JP.yml (#5279) * Update UI * ルームの設定を追加 * Add room link * 家具をドラッグで移動や回転できるように * esnextにする (#5286) * Fix moduleResolution * Use uuid v4 * Fix bug * マットの色を変えられるように * ✌️ * 異方性フィルタリングするように * グラフィックの品質をフィルタリングに反映 * Add bloom effect when ultra graphics * Add posters * 🎨
This commit is contained in:
parent
7ecfc007a9
commit
45b972c059
4
.gitattributes
vendored
4
.gitattributes
vendored
|
@ -1,3 +1,7 @@
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*.svg -diff -text
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*.psd -diff -text
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||||
*.ai -diff -text
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||||
*.mqo -diff -text
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||||
*.glb -diff -text
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||||
*.blend -diff -text
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||||
*.afdesign -diff -text
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||||
|
|
7
.gitignore
vendored
7
.gitignore
vendored
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@ -30,3 +30,10 @@ api-docs.json
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|||
.DS_Store
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||||
/files
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||||
ormconfig.json
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# blender backups
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*.blend1
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||||
*.blend2
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||||
*.blend3
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||||
*.blend4
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||||
*.blend5
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||||
|
|
|
@ -38,6 +38,16 @@ Documentation of Vue I18n is available at http://kazupon.github.io/vue-i18n/intr
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Misskey uses CircleCI for executing automated tests.
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Configuration files are located in [`/.circleci`](/.circleci).
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## Adding MisskeyRoom items
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Currently, we accept only 3D models created with [Blender](https://www.blender.org/).
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* Use English for material, object and texture names
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* Use meter for unit of length
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* Your PR must include all source files of your models (for later editing)
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* Your PR must include the glTF binary files (.glb) of your models
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You can find information on glTF 2.0 at [glTF 2.0 — Blender Manual]( https://docs.blender.org/manual/en/dev/addons/io_scene_gltf2.html).
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## FAQ
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### How to resolve conflictions occurred at yarn.lock?
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|
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@ -47,7 +47,11 @@ gulp.task('build:copy:views', () =>
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gulp.src('./src/server/web/views/**/*').pipe(gulp.dest('./built/server/web/views'))
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);
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gulp.task('build:copy', gulp.parallel('build:copy:views', () =>
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gulp.task('build:copy:fonts', () =>
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gulp.src('./node_modules/three/examples/fonts/**/*').pipe(gulp.dest('./built/client/assets/fonts/'))
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);
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gulp.task('build:copy', gulp.parallel('build:copy:views', 'build:copy:fonts', () =>
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gulp.src([
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'./src/const.json',
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'./src/server/web/views/**/*',
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@ -308,6 +308,16 @@ common:
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saved: "保存しました"
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home-profile: "ホームのプロファイル"
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deck-profile: "デッキのプロファイル"
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room: "ルーム"
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_room:
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graphicsQuality: "グラフィックの品質"
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_graphicsQuality:
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ultra: "最高"
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high: "高"
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medium: "中"
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low: "低"
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cheep: "最低"
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useOrthographicCamera: "平行投影カメラを使用"
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search: "検索"
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delete: "削除"
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@ -1250,6 +1260,7 @@ desktop/views/components/ui.header.account.vue:
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groups: "グループ"
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follow-requests: "フォロー申請"
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admin: "管理"
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room: "ルーム"
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desktop/views/components/ui.header.nav.vue:
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game: "ゲーム"
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@ -2281,3 +2292,55 @@ pages:
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enviromentVariables: "環境変数"
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pageVariables: "ページ要素"
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argVariables: "入力スロット"
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room:
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add-furniture: "家具を置く"
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translate: "移動"
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rotate: "回転"
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exit: "戻る"
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remove: "しまう"
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save: "保存"
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chooseImage: "画像を選択"
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room-type: "部屋のタイプ"
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carpet-color: "床の色"
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rooms:
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default: "デフォルト"
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washitsu: "和室"
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furnitures:
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milk: "牛乳パック"
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bed: "ベッド"
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low-table: "ローテーブル"
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desk: "デスク"
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chair: "チェア"
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chair2: "チェア2"
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fan: "換気扇"
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pc: "パソコン"
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plant: "観葉植物"
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plant2: "観葉植物2"
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eraser: "消しゴム"
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pencil: "鉛筆"
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pudding: "プリン"
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cardboard-box: "段ボール箱"
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cardboard-box2: "段ボール箱2"
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cardboard-box3: "段ボール箱3"
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book: "本"
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book2: "本2"
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piano: "ピアノ"
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facial-tissue: "ティッシュボックス"
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server: "サーバー"
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moon: "月"
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corkboard: "コルクボード"
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mousepad: "マウスパッド"
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monitor: "モニター"
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keyboard: "キーボード"
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carpet-stripe: "カーペット(縞)"
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mat: "マット"
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color-box: "カラーボックス"
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wall-clock: "壁掛け時計"
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photoframe: "額縁"
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cube: "キューブ"
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tv: "テレビ"
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pinguin: "ピンギン"
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rubik-cube: "ルービックキューブ"
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poster-h: "ポスター(横長)"
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poster-v: "ポスター(縦長)"
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13
migration/1565634203341-room.ts
Normal file
13
migration/1565634203341-room.ts
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@ -0,0 +1,13 @@
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import {MigrationInterface, QueryRunner} from "typeorm";
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export class room1565634203341 implements MigrationInterface {
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public async up(queryRunner: QueryRunner): Promise<any> {
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await queryRunner.query(`ALTER TABLE "user_profile" ADD "room" jsonb NOT NULL DEFAULT '{}'`);
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}
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public async down(queryRunner: QueryRunner): Promise<any> {
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await queryRunner.query(`ALTER TABLE "user_profile" DROP COLUMN "room"`);
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}
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}
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@ -223,6 +223,7 @@
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"syuilo-password-strength": "0.0.1",
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"terser-webpack-plugin": "1.3.0",
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"textarea-caret": "3.1.0",
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"three": "0.107.0",
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"tinycolor2": "1.4.1",
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"tmp": "0.1.0",
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"ts-loader": "5.3.3",
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21
src/client/app/common/scripts/room/furniture.ts
Normal file
21
src/client/app/common/scripts/room/furniture.ts
Normal file
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export type RoomInfo = {
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roomType: string;
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carpetColor: string;
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furnitures: Furniture[];
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};
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export type Furniture = {
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id: string; // 同じ家具が複数ある場合にそれぞれを識別するためのIDであり、家具IDではない
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type: string; // こっちが家具ID(chairとか)
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position: {
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x: number;
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y: number;
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z: number;
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};
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rotation: {
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x: number;
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y: number;
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z: number;
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};
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props?: Record<string, any>;
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};
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324
src/client/app/common/scripts/room/furnitures.json5
Normal file
324
src/client/app/common/scripts/room/furnitures.json5
Normal file
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// 家具メタデータ
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// 家具にはユーザーが設定できるプロパティを設定可能です:
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//
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// props: {
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// <propname>: <proptype>
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// }
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//
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// proptype一覧:
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// * image ... 画像選択ダイアログを出し、その画像のURLが格納されます
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// * color ... 色選択コントロールを出し、選択された色が格納されます
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// 家具にカスタムテクスチャを適用できるようにするには、textureプロパティに以下の追加の情報を含めます:
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// 便宜上そのUVのどの部分にカスタムテクスチャを貼り合わせるかのエリアをテクスチャエリアと呼びます。
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// UVは1024*1024だと仮定します。
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//
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// <key>: {
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// prop: <プロパティ名>,
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// uv: {
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// x: <テクスチャエリアX座標>,
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// y: <テクスチャエリアY座標>,
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// width: <テクスチャエリアの幅>,
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// height: <テクスチャエリアの高さ>,
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// },
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// }
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//
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// <key>には、カスタムテクスチャを適用したいメッシュ名を指定します
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// <プロパティ名>には、カスタムテクスチャとして使用する画像を格納するプロパティ(前述)名を指定します
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// 家具にカスタムカラーを適用できるようにするには、colorプロパティに以下の追加の情報を含めます:
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//
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// <key>: <プロパティ名>
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//
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// <key>には、カスタムカラーを適用したいマテリアル名を指定します
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// <プロパティ名>には、カスタムカラーとして使用する色を格納するプロパティ(前述)名を指定します
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[
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{
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id: "milk",
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place: "floor"
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},
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{
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id: "bed",
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place: "floor"
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},
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{
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id: "low-table",
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place: "floor",
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props: {
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color: 'color'
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},
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color: {
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Table: 'color'
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}
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},
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{
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id: "desk",
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place: "floor",
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props: {
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color: 'color'
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},
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color: {
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Board: 'color'
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}
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},
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{
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id: "chair",
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place: "floor",
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props: {
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color: 'color'
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},
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color: {
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Chair: 'color'
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}
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},
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{
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id: "chair2",
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place: "floor",
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props: {
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color1: 'color',
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color2: 'color'
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||||
},
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color: {
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||||
Cushion: 'color1',
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||||
Leg: 'color2'
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}
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||||
},
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{
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id: "fan",
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place: "wall"
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||||
},
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||||
{
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id: "pc",
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place: "floor"
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||||
},
|
||||
{
|
||||
id: "plant",
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||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "plant2",
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||||
place: "floor"
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||||
},
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{
|
||||
id: "eraser",
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||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "pencil",
|
||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "pudding",
|
||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "cardboard-box",
|
||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "cardboard-box2",
|
||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "cardboard-box3",
|
||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "book",
|
||||
place: "floor",
|
||||
props: {
|
||||
color: 'color'
|
||||
},
|
||||
color: {
|
||||
Cover: 'color'
|
||||
}
|
||||
},
|
||||
{
|
||||
id: "book2",
|
||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "piano",
|
||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "facial-tissue",
|
||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "server",
|
||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "moon",
|
||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "corkboard",
|
||||
place: "wall"
|
||||
},
|
||||
{
|
||||
id: "mousepad",
|
||||
place: "floor",
|
||||
props: {
|
||||
color: 'color'
|
||||
},
|
||||
color: {
|
||||
Pad: 'color'
|
||||
}
|
||||
},
|
||||
{
|
||||
id: "monitor",
|
||||
place: "floor",
|
||||
props: {
|
||||
screen: 'image'
|
||||
},
|
||||
texture: {
|
||||
Screen: {
|
||||
prop: 'screen',
|
||||
uv: {
|
||||
x: 0,
|
||||
y: 434,
|
||||
width: 1024,
|
||||
height: 588,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
{
|
||||
id: "tv",
|
||||
place: "floor",
|
||||
props: {
|
||||
screen: 'image'
|
||||
},
|
||||
texture: {
|
||||
Screen: {
|
||||
prop: 'screen',
|
||||
uv: {
|
||||
x: 0,
|
||||
y: 434,
|
||||
width: 1024,
|
||||
height: 588,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
{
|
||||
id: "keyboard",
|
||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "carpet-stripe",
|
||||
place: "floor",
|
||||
props: {
|
||||
color1: 'color',
|
||||
color2: 'color'
|
||||
},
|
||||
color: {
|
||||
CarpetAreaA: 'color1',
|
||||
CarpetAreaB: 'color2'
|
||||
},
|
||||
},
|
||||
{
|
||||
id: "mat",
|
||||
place: "floor",
|
||||
props: {
|
||||
color: 'color'
|
||||
},
|
||||
color: {
|
||||
Mat: 'color'
|
||||
}
|
||||
},
|
||||
{
|
||||
id: "color-box",
|
||||
place: "floor",
|
||||
props: {
|
||||
color: 'color'
|
||||
},
|
||||
color: {
|
||||
main: 'color'
|
||||
}
|
||||
},
|
||||
{
|
||||
id: "wall-clock",
|
||||
place: "wall"
|
||||
},
|
||||
{
|
||||
id: "cube",
|
||||
place: "floor",
|
||||
props: {
|
||||
color: 'color'
|
||||
},
|
||||
color: {
|
||||
Cube: 'color'
|
||||
}
|
||||
},
|
||||
{
|
||||
id: "photoframe",
|
||||
place: "wall",
|
||||
props: {
|
||||
photo: 'image',
|
||||
color: 'color'
|
||||
},
|
||||
texture: {
|
||||
Photo: {
|
||||
prop: 'photo',
|
||||
uv: {
|
||||
x: 0,
|
||||
y: 342,
|
||||
width: 1024,
|
||||
height: 683,
|
||||
},
|
||||
},
|
||||
},
|
||||
color: {
|
||||
Frame: 'color'
|
||||
}
|
||||
},
|
||||
{
|
||||
id: "pinguin",
|
||||
place: "floor"
|
||||
},
|
||||
{
|
||||
id: "rubik-cube",
|
||||
place: "floor",
|
||||
},
|
||||
{
|
||||
id: "poster-h",
|
||||
place: "wall",
|
||||
props: {
|
||||
picture: 'image'
|
||||
},
|
||||
texture: {
|
||||
Poster: {
|
||||
prop: 'picture',
|
||||
uv: {
|
||||
x: 0,
|
||||
y: 277,
|
||||
width: 1024,
|
||||
height: 745,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
{
|
||||
id: "poster-v",
|
||||
place: "wall",
|
||||
props: {
|
||||
picture: 'image'
|
||||
},
|
||||
texture: {
|
||||
Poster: {
|
||||
prop: 'picture',
|
||||
uv: {
|
||||
x: 0,
|
||||
y: 0,
|
||||
width: 745,
|
||||
height: 1024,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
]
|
690
src/client/app/common/scripts/room/room.ts
Normal file
690
src/client/app/common/scripts/room/room.ts
Normal file
|
@ -0,0 +1,690 @@
|
|||
import autobind from 'autobind-decorator';
|
||||
import * as THREE from 'three';
|
||||
import { GLTFLoader, GLTF } from 'three/examples/jsm/loaders/GLTFLoader';
|
||||
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
|
||||
import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer.js';
|
||||
import { RenderPass } from 'three/examples/jsm/postprocessing/RenderPass.js';
|
||||
import { ShaderPass } from 'three/examples/jsm/postprocessing/ShaderPass.js';
|
||||
import { BloomPass } from 'three/examples/jsm/postprocessing/BloomPass.js';
|
||||
import { FXAAShader } from 'three/examples/jsm/shaders/FXAAShader.js';
|
||||
import { TransformControls } from 'three/examples/jsm/controls/TransformControls.js';
|
||||
import { Furniture, RoomInfo } from './furniture';
|
||||
import { v4 as uuid } from 'uuid';
|
||||
const furnitureDefs = require('./furnitures.json5');
|
||||
|
||||
THREE.ImageUtils.crossOrigin = '';
|
||||
|
||||
type Options = {
|
||||
graphicsQuality: Room['graphicsQuality'];
|
||||
onChangeSelect: Room['onChangeSelect'];
|
||||
useOrthographicCamera: boolean;
|
||||
};
|
||||
|
||||
export class Room {
|
||||
private clock: THREE.Clock;
|
||||
private scene: THREE.Scene;
|
||||
private renderer: THREE.WebGLRenderer;
|
||||
private camera: THREE.PerspectiveCamera | THREE.OrthographicCamera;
|
||||
private controls: OrbitControls;
|
||||
private composer: EffectComposer;
|
||||
private mixers: THREE.AnimationMixer[] = [];
|
||||
private furnitureControl: TransformControls;
|
||||
private roomInfo: RoomInfo;
|
||||
private graphicsQuality: 'cheep' | 'low' | 'medium' | 'high' | 'ultra';
|
||||
private roomObj: THREE.Object3D;
|
||||
private objects: THREE.Object3D[] = [];
|
||||
private selectedObject: THREE.Object3D = null;
|
||||
private onChangeSelect: Function;
|
||||
private isTransformMode = false;
|
||||
public canvas: HTMLCanvasElement;
|
||||
|
||||
private get furnitures(): Furniture[] {
|
||||
return this.roomInfo.furnitures;
|
||||
}
|
||||
|
||||
private set furnitures(furnitures: Furniture[]) {
|
||||
this.roomInfo.furnitures = furnitures;
|
||||
}
|
||||
|
||||
private get enableShadow() {
|
||||
return this.graphicsQuality != 'cheep';
|
||||
}
|
||||
|
||||
private get usePostFXs() {
|
||||
return this.graphicsQuality !== 'cheep' && this.graphicsQuality !== 'low';
|
||||
}
|
||||
|
||||
private get shadowQuality() {
|
||||
return (
|
||||
this.graphicsQuality === 'ultra' ? 16384 :
|
||||
this.graphicsQuality === 'high' ? 8192 :
|
||||
this.graphicsQuality === 'medium' ? 4096 :
|
||||
this.graphicsQuality === 'low' ? 1024 :
|
||||
0); // cheep
|
||||
}
|
||||
|
||||
constructor(user, isMyRoom, roomInfo: RoomInfo, container, options: Options) {
|
||||
this.roomInfo = roomInfo;
|
||||
this.graphicsQuality = options.graphicsQuality;
|
||||
this.onChangeSelect = options.onChangeSelect;
|
||||
|
||||
this.clock = new THREE.Clock(true);
|
||||
|
||||
//#region Init a scene
|
||||
this.scene = new THREE.Scene();
|
||||
|
||||
const width = window.innerWidth;
|
||||
const height = window.innerHeight;
|
||||
|
||||
//#region Init a renderer
|
||||
this.renderer = new THREE.WebGLRenderer({
|
||||
antialias: false,
|
||||
stencil: false,
|
||||
alpha: false,
|
||||
powerPreference:
|
||||
this.graphicsQuality === 'ultra' ? 'high-performance' :
|
||||
this.graphicsQuality === 'high' ? 'high-performance' :
|
||||
this.graphicsQuality === 'medium' ? 'default' :
|
||||
this.graphicsQuality === 'low' ? 'low-power' :
|
||||
'low-power' // cheep
|
||||
});
|
||||
|
||||
this.renderer.setPixelRatio(window.devicePixelRatio);
|
||||
this.renderer.setSize(width, height);
|
||||
this.renderer.autoClear = false;
|
||||
this.renderer.setClearColor(new THREE.Color(0x051f2d));
|
||||
this.renderer.shadowMap.enabled = this.enableShadow;
|
||||
this.renderer.gammaOutput = true;
|
||||
this.renderer.shadowMap.type =
|
||||
this.graphicsQuality === 'ultra' ? THREE.PCFSoftShadowMap :
|
||||
this.graphicsQuality === 'high' ? THREE.PCFSoftShadowMap :
|
||||
this.graphicsQuality === 'medium' ? THREE.PCFShadowMap :
|
||||
this.graphicsQuality === 'low' ? THREE.BasicShadowMap :
|
||||
THREE.BasicShadowMap; // cheep
|
||||
|
||||
this.canvas = this.renderer.domElement;
|
||||
container.appendChild(this.renderer.domElement);
|
||||
//#endregion
|
||||
|
||||
//#region Init a camera
|
||||
this.camera = options.useOrthographicCamera
|
||||
? new THREE.OrthographicCamera(
|
||||
width / - 2, width / 2, height / 2, height / - 2, -10, 10)
|
||||
: new THREE.PerspectiveCamera(45, width / height);
|
||||
|
||||
if (options.useOrthographicCamera) {
|
||||
this.camera.position.x = 2;
|
||||
this.camera.position.y = 2;
|
||||
this.camera.position.z = 2;
|
||||
this.camera.zoom = 100;
|
||||
this.camera.updateProjectionMatrix();
|
||||
} else {
|
||||
this.camera.position.x = 5;
|
||||
this.camera.position.y = 2;
|
||||
this.camera.position.z = 5;
|
||||
}
|
||||
|
||||
this.scene.add(this.camera);
|
||||
//#endregion
|
||||
|
||||
//#region AmbientLight
|
||||
const ambientLight = new THREE.AmbientLight(0xffffff, 1);
|
||||
this.scene.add(ambientLight);
|
||||
//#endregion
|
||||
|
||||
if (this.graphicsQuality !== 'cheep') {
|
||||
//#region Room light
|
||||
const roomLight = new THREE.SpotLight(0xffffff, 0.1);
|
||||
|
||||
roomLight.position.set(0, 8, 0);
|
||||
roomLight.castShadow = this.enableShadow;
|
||||
roomLight.shadow.bias = -0.0001;
|
||||
roomLight.shadow.mapSize.width = this.shadowQuality;
|
||||
roomLight.shadow.mapSize.height = this.shadowQuality;
|
||||
roomLight.shadow.camera.near = 0.1;
|
||||
roomLight.shadow.camera.far = 9;
|
||||
roomLight.shadow.camera.fov = 45;
|
||||
|
||||
this.scene.add(roomLight);
|
||||
//#endregion
|
||||
}
|
||||
|
||||
//#region Out light
|
||||
const outLight = new THREE.SpotLight(0xffffff, 0.4);
|
||||
|
||||
outLight.position.set(9, 3, -2);
|
||||
outLight.castShadow = this.enableShadow;
|
||||
outLight.shadow.bias = -0.001; // アクネ、アーチファクト対策 その代わりピーターパンが発生する可能性がある
|
||||
outLight.shadow.mapSize.width = this.shadowQuality;
|
||||
outLight.shadow.mapSize.height = this.shadowQuality;
|
||||
outLight.shadow.camera.near = 6;
|
||||
outLight.shadow.camera.far = 15;
|
||||
outLight.shadow.camera.fov = 45;
|
||||
|
||||
this.scene.add(outLight);
|
||||
//#endregion
|
||||
|
||||
//#region Init a controller
|
||||
this.controls = new OrbitControls(this.camera, this.renderer.domElement);
|
||||
|
||||
this.controls.target.set(0, 1, 0);
|
||||
this.controls.enableZoom = true;
|
||||
this.controls.enablePan = isMyRoom;
|
||||
this.controls.minPolarAngle = 0;
|
||||
this.controls.maxPolarAngle = Math.PI / 2;
|
||||
this.controls.minAzimuthAngle = 0;
|
||||
this.controls.maxAzimuthAngle = Math.PI / 2;
|
||||
this.controls.enableDamping = true;
|
||||
this.controls.dampingFactor = 0.2;
|
||||
this.controls.mouseButtons.LEFT = 1;
|
||||
this.controls.mouseButtons.MIDDLE = 2;
|
||||
this.controls.mouseButtons.RIGHT = 0;
|
||||
//#endregion
|
||||
|
||||
//#region POST FXs
|
||||
if (!this.usePostFXs) {
|
||||
this.composer = null;
|
||||
} else {
|
||||
const renderTarget = new THREE.WebGLRenderTarget(width, height, {
|
||||
minFilter: THREE.LinearFilter,
|
||||
magFilter: THREE.LinearFilter,
|
||||
format: THREE.RGBFormat,
|
||||
stencilBuffer: false,
|
||||
});
|
||||
|
||||
const fxaa = new ShaderPass(FXAAShader);
|
||||
fxaa.uniforms['resolution'].value = new THREE.Vector2(1 / width, 1 / height);
|
||||
fxaa.renderToScreen = true;
|
||||
|
||||
this.composer = new EffectComposer(this.renderer, renderTarget);
|
||||
this.composer.addPass(new RenderPass(this.scene, this.camera));
|
||||
if (this.graphicsQuality === 'ultra') {
|
||||
this.composer.addPass(new BloomPass(0.25, 30, 128.0, 512));
|
||||
}
|
||||
this.composer.addPass(fxaa);
|
||||
}
|
||||
//#endregion
|
||||
//#endregion
|
||||
|
||||
//#region Label
|
||||
//#region Avatar
|
||||
const avatarUrl = user.avatarUrl;
|
||||
|
||||
const iconTexture = new THREE.TextureLoader().load(avatarUrl);
|
||||
iconTexture.wrapS = THREE.RepeatWrapping;
|
||||
iconTexture.wrapT = THREE.RepeatWrapping;
|
||||
iconTexture.anisotropy = 16;
|
||||
|
||||
const avatarMaterial = new THREE.MeshLambertMaterial({
|
||||
emissive: 0x111111,
|
||||
map: iconTexture,
|
||||
side: THREE.DoubleSide,
|
||||
alphaTest: 0.5
|
||||
});
|
||||
|
||||
const iconGeometry = new THREE.PlaneGeometry(1, 1);
|
||||
|
||||
const avatarObject = new THREE.Mesh(iconGeometry, avatarMaterial);
|
||||
avatarObject.position.set(-3, 2.5, 2);
|
||||
avatarObject.rotation.y = Math.PI / 2;
|
||||
avatarObject.castShadow = false;
|
||||
|
||||
this.scene.add(avatarObject);
|
||||
//#endregion
|
||||
|
||||
//#region Username
|
||||
const name = user.username;
|
||||
|
||||
new THREE.FontLoader().load('/assets/fonts/helvetiker_regular.typeface.json', font => {
|
||||
const nameGeometry = new THREE.TextGeometry(name, {
|
||||
size: 0.5,
|
||||
height: 0,
|
||||
curveSegments: 8,
|
||||
font: font,
|
||||
bevelThickness: 0,
|
||||
bevelSize: 0,
|
||||
bevelEnabled: false
|
||||
});
|
||||
|
||||
const nameMaterial = new THREE.MeshLambertMaterial({
|
||||
color: 0xffffff
|
||||
});
|
||||
|
||||
const nameObject = new THREE.Mesh(nameGeometry, nameMaterial);
|
||||
nameObject.position.set(-3, 2.25, 1.25);
|
||||
nameObject.rotation.y = Math.PI / 2;
|
||||
nameObject.castShadow = false;
|
||||
|
||||
this.scene.add(nameObject);
|
||||
});
|
||||
//#endregion
|
||||
//#endregion
|
||||
|
||||
//#region Interaction
|
||||
if (isMyRoom) {
|
||||
this.furnitureControl = new TransformControls(this.camera, this.renderer.domElement);
|
||||
this.scene.add(this.furnitureControl);
|
||||
|
||||
// Hover highlight
|
||||
this.renderer.domElement.onmousemove = this.onmousemove;
|
||||
|
||||
// Click
|
||||
this.renderer.domElement.onmousedown = this.onmousedown;
|
||||
}
|
||||
//#endregion
|
||||
|
||||
//#region Init room
|
||||
this.loadRoom();
|
||||
//#endregion
|
||||
|
||||
//#region Load furnitures
|
||||
for (const furniture of this.furnitures) {
|
||||
this.loadFurniture(furniture).then(obj => {
|
||||
this.scene.add(obj.scene);
|
||||
this.objects.push(obj.scene);
|
||||
});
|
||||
}
|
||||
//#endregion
|
||||
|
||||
// Start render
|
||||
if (this.usePostFXs) {
|
||||
this.renderWithPostFXs();
|
||||
} else {
|
||||
this.renderWithoutPostFXs();
|
||||
}
|
||||
}
|
||||
|
||||
@autobind
|
||||
private renderWithoutPostFXs() {
|
||||
requestAnimationFrame(this.renderWithoutPostFXs);
|
||||
|
||||
// Update animations
|
||||
const clock = this.clock.getDelta();
|
||||
for (const mixer of this.mixers) {
|
||||
mixer.update(clock);
|
||||
}
|
||||
|
||||
this.controls.update();
|
||||
this.renderer.render(this.scene, this.camera);
|
||||
}
|
||||
|
||||
@autobind
|
||||
private renderWithPostFXs() {
|
||||
requestAnimationFrame(this.renderWithPostFXs);
|
||||
|
||||
// Update animations
|
||||
const clock = this.clock.getDelta();
|
||||
for (const mixer of this.mixers) {
|
||||
mixer.update(clock);
|
||||
}
|
||||
|
||||
this.controls.update();
|
||||
this.renderer.clear();
|
||||
this.composer.render();
|
||||
}
|
||||
|
||||
@autobind
|
||||
private loadRoom() {
|
||||
new GLTFLoader().load(`/assets/room/rooms/${this.roomInfo.roomType}/${this.roomInfo.roomType}.glb`, gltf => {
|
||||
gltf.scene.traverse(child => {
|
||||
if (!(child instanceof THREE.Mesh)) return;
|
||||
|
||||
child.receiveShadow = this.enableShadow;
|
||||
|
||||
child.material = new THREE.MeshLambertMaterial({
|
||||
color: (child.material as THREE.MeshStandardMaterial).color,
|
||||
map: (child.material as THREE.MeshStandardMaterial).map,
|
||||
name: (child.material as THREE.MeshStandardMaterial).name,
|
||||
});
|
||||
|
||||
// 異方性フィルタリング
|
||||
if ((child.material as THREE.MeshLambertMaterial).map && this.graphicsQuality !== 'cheep') {
|
||||
(child.material as THREE.MeshLambertMaterial).map.minFilter = THREE.LinearMipMapLinearFilter;
|
||||
(child.material as THREE.MeshLambertMaterial).map.magFilter = THREE.LinearMipMapLinearFilter;
|
||||
(child.material as THREE.MeshLambertMaterial).map.anisotropy = 8;
|
||||
}
|
||||
});
|
||||
|
||||
gltf.scene.position.set(0, 0, 0);
|
||||
|
||||
this.scene.add(gltf.scene);
|
||||
this.roomObj = gltf.scene;
|
||||
if (this.roomInfo.roomType === 'default') {
|
||||
this.applyCarpetColor();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@autobind
|
||||
private loadFurniture(furniture: Furniture) {
|
||||
const def = furnitureDefs.find(d => d.id === furniture.type);
|
||||
return new Promise<GLTF>((res, rej) => {
|
||||
const loader = new GLTFLoader();
|
||||
loader.load(`/assets/room/furnitures/${furniture.type}/${furniture.type}.glb`, gltf => {
|
||||
const model = gltf.scene;
|
||||
|
||||
// Load animation
|
||||
if (gltf.animations.length > 0) {
|
||||
const mixer = new THREE.AnimationMixer(model);
|
||||
this.mixers.push(mixer);
|
||||
for (const clip of gltf.animations) {
|
||||
mixer.clipAction(clip).play();
|
||||
}
|
||||
}
|
||||
|
||||
model.name = furniture.id;
|
||||
model.position.x = furniture.position.x;
|
||||
model.position.y = furniture.position.y;
|
||||
model.position.z = furniture.position.z;
|
||||
model.rotation.x = furniture.rotation.x;
|
||||
model.rotation.y = furniture.rotation.y;
|
||||
model.rotation.z = furniture.rotation.z;
|
||||
|
||||
model.traverse(child => {
|
||||
if (!(child instanceof THREE.Mesh)) return;
|
||||
child.castShadow = this.enableShadow;
|
||||
child.receiveShadow = this.enableShadow;
|
||||
child.material = new THREE.MeshLambertMaterial({
|
||||
color: (child.material as THREE.MeshStandardMaterial).color,
|
||||
map: (child.material as THREE.MeshStandardMaterial).map,
|
||||
name: (child.material as THREE.MeshStandardMaterial).name,
|
||||
});
|
||||
|
||||
// 異方性フィルタリング
|
||||
if ((child.material as THREE.MeshLambertMaterial).map && this.graphicsQuality !== 'cheep') {
|
||||
(child.material as THREE.MeshLambertMaterial).map.minFilter = THREE.LinearMipMapLinearFilter;
|
||||
(child.material as THREE.MeshLambertMaterial).map.magFilter = THREE.LinearMipMapLinearFilter;
|
||||
(child.material as THREE.MeshLambertMaterial).map.anisotropy = 8;
|
||||
}
|
||||
});
|
||||
|
||||
if (def.color) { // カスタムカラー
|
||||
this.applyCustomColor(model);
|
||||
}
|
||||
|
||||
if (def.texture) { // カスタムテクスチャ
|
||||
this.applyCustomTexture(model);
|
||||
}
|
||||
|
||||
res(gltf);
|
||||
}, null, rej);
|
||||
});
|
||||
}
|
||||
|
||||
@autobind
|
||||
private applyCarpetColor() {
|
||||
this.roomObj.traverse(child => {
|
||||
if (!(child instanceof THREE.Mesh)) return;
|
||||
if (child.material && (child.material as THREE.MeshStandardMaterial).name && (child.material as THREE.MeshStandardMaterial).name === 'Carpet') {
|
||||
(child.material as THREE.MeshStandardMaterial).color.setHex(parseInt(this.roomInfo.carpetColor.substr(1), 16));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@autobind
|
||||
public applyCustomColor(model: THREE.Object3D) {
|
||||
const furniture = this.furnitures.find(furniture => furniture.id === model.name);
|
||||
const def = furnitureDefs.find(d => d.id === furniture.type);
|
||||
if (def.color == null) return;
|
||||
model.traverse(child => {
|
||||
if (!(child instanceof THREE.Mesh)) return;
|
||||
for (const t of Object.keys(def.color)) {
|
||||
if (!child.material || !(child.material as THREE.MeshStandardMaterial).name || (child.material as THREE.MeshStandardMaterial).name !== t) continue;
|
||||
|
||||
const prop = def.color[t];
|
||||
const val = furniture.props ? furniture.props[prop] : undefined;
|
||||
|
||||
if (val == null) continue;
|
||||
|
||||
(child.material as THREE.MeshStandardMaterial).color.setHex(parseInt(val.substr(1), 16));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@autobind
|
||||
public applyCustomTexture(model: THREE.Object3D) {
|
||||
const furniture = this.furnitures.find(furniture => furniture.id === model.name);
|
||||
const def = furnitureDefs.find(d => d.id === furniture.type);
|
||||
if (def.texture == null) return;
|
||||
model.traverse(child => {
|
||||
if (!(child instanceof THREE.Mesh)) return;
|
||||
for (const t of Object.keys(def.texture)) {
|
||||
if (child.name !== t) continue;
|
||||
|
||||
const prop = def.texture[t].prop;
|
||||
const val = furniture.props ? furniture.props[prop] : undefined;
|
||||
|
||||
if (val == null) continue;
|
||||
|
||||
const canvas = document.createElement('canvas');
|
||||
canvas.height = 1024;
|
||||
canvas.width = 1024;
|
||||
|
||||
child.material = new THREE.MeshLambertMaterial({
|
||||
emissive: 0x111111,
|
||||
side: THREE.DoubleSide,
|
||||
alphaTest: 0.5,
|
||||
});
|
||||
|
||||
const img = new Image();
|
||||
img.onload = () => {
|
||||
const uvInfo = def.texture[t].uv;
|
||||
|
||||
const ctx = canvas.getContext('2d');
|
||||
ctx.drawImage(img, 0, 0, img.width, img.height, uvInfo.x, uvInfo.y, uvInfo.width, uvInfo.height);
|
||||
|
||||
const texture = new THREE.Texture(canvas);
|
||||
texture.wrapS = THREE.RepeatWrapping;
|
||||
texture.wrapT = THREE.RepeatWrapping;
|
||||
texture.anisotropy = 16;
|
||||
texture.flipY = false;
|
||||
|
||||
(child.material as THREE.MeshLambertMaterial).map = texture;
|
||||
(child.material as THREE.MeshLambertMaterial).needsUpdate = true;
|
||||
(child.material as THREE.MeshLambertMaterial).map.needsUpdate = true;
|
||||
};
|
||||
img.src = val;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@autobind
|
||||
private onmousemove(ev: MouseEvent) {
|
||||
if (this.isTransformMode) return;
|
||||
|
||||
const rect = (ev.target as HTMLElement).getBoundingClientRect();
|
||||
const x = (((ev.clientX * window.devicePixelRatio) - rect.left) / this.renderer.domElement.width) * 2 - 1;
|
||||
const y = -(((ev.clientY * window.devicePixelRatio) - rect.top) / this.renderer.domElement.height) * 2 + 1;
|
||||
const pos = new THREE.Vector2(x, y);
|
||||
|
||||
this.camera.updateMatrixWorld();
|
||||
|
||||
const raycaster = new THREE.Raycaster();
|
||||
raycaster.setFromCamera(pos, this.camera);
|
||||
|
||||
const intersects = raycaster.intersectObjects(this.objects, true);
|
||||
|
||||
for (const object of this.objects) {
|
||||
if (this.isSelectedObject(object)) continue;
|
||||
object.traverse(child => {
|
||||
if (child instanceof THREE.Mesh) {
|
||||
(child.material as THREE.MeshStandardMaterial).emissive.setHex(0x000000);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
if (intersects.length > 0) {
|
||||
const intersected = this.getRoot(intersects[0].object);
|
||||
if (!this.isSelectedObject(intersected)) {
|
||||
intersected.traverse(child => {
|
||||
if (child instanceof THREE.Mesh) {
|
||||
(child.material as THREE.MeshStandardMaterial).emissive.setHex(0x191919);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@autobind
|
||||
private onmousedown(ev: MouseEvent) {
|
||||
if (this.isTransformMode) return;
|
||||
if (ev.target !== this.renderer.domElement || ev.button !== 0) return;
|
||||
|
||||
const rect = (ev.target as HTMLElement).getBoundingClientRect();
|
||||
const x = (((ev.clientX * window.devicePixelRatio) - rect.left) / this.renderer.domElement.width) * 2 - 1;
|
||||
const y = -(((ev.clientY * window.devicePixelRatio) - rect.top) / this.renderer.domElement.height) * 2 + 1;
|
||||
const pos = new THREE.Vector2(x, y);
|
||||
|
||||
this.camera.updateMatrixWorld();
|
||||
|
||||
const raycaster = new THREE.Raycaster();
|
||||
raycaster.setFromCamera(pos, this.camera);
|
||||
|
||||
const intersects = raycaster.intersectObjects(this.objects, true);
|
||||
|
||||
for (const object of this.objects) {
|
||||
object.traverse(child => {
|
||||
if (child instanceof THREE.Mesh) {
|
||||
(child.material as THREE.MeshStandardMaterial).emissive.setHex(0x000000);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
if (intersects.length > 0) {
|
||||
const selectedObj = this.getRoot(intersects[0].object);
|
||||
this.selectFurniture(selectedObj);
|
||||
} else {
|
||||
this.selectedObject = null;
|
||||
this.onChangeSelect(null);
|
||||
}
|
||||
}
|
||||
|
||||
@autobind
|
||||
private getRoot(obj: THREE.Object3D): THREE.Object3D {
|
||||
let found = false;
|
||||
let x = obj.parent;
|
||||
while (!found) {
|
||||
if (x.parent.parent == null) {
|
||||
found = true;
|
||||
} else {
|
||||
x = x.parent;
|
||||
}
|
||||
}
|
||||
return x;
|
||||
}
|
||||
|
||||
@autobind
|
||||
private isSelectedObject(obj: THREE.Object3D): boolean {
|
||||
if (this.selectedObject == null) {
|
||||
return false;
|
||||
} else {
|
||||
return obj.name === this.selectedObject.name;
|
||||
}
|
||||
}
|
||||
|
||||
@autobind
|
||||
private selectFurniture(obj: THREE.Object3D) {
|
||||
this.selectedObject = obj;
|
||||
this.onChangeSelect(obj);
|
||||
obj.traverse(child => {
|
||||
if (child instanceof THREE.Mesh) {
|
||||
(child.material as THREE.MeshStandardMaterial).emissive.setHex(0xff0000);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@autobind
|
||||
public enterTransformMode(type: 'translate' | 'rotate') {
|
||||
this.isTransformMode = true;
|
||||
this.furnitureControl.setMode(type);
|
||||
this.furnitureControl.attach(this.selectedObject);
|
||||
}
|
||||
|
||||
@autobind
|
||||
public exitTransformMode() {
|
||||
this.isTransformMode = false;
|
||||
this.furnitureControl.detach();
|
||||
}
|
||||
|
||||
@autobind
|
||||
public updateProp(key: string, value: any) {
|
||||
const furniture = this.furnitures.find(furniture => furniture.id === this.selectedObject.name);
|
||||
if (furniture.props == null) furniture.props = {};
|
||||
furniture.props[key] = value;
|
||||
this.applyCustomColor(this.selectedObject);
|
||||
this.applyCustomTexture(this.selectedObject);
|
||||
}
|
||||
|
||||
@autobind
|
||||
public addFurniture(type: string) {
|
||||
const furniture = {
|
||||
id: uuid(),
|
||||
type: type,
|
||||
position: {
|
||||
x: 0,
|
||||
y: 0,
|
||||
z: 0,
|
||||
},
|
||||
rotation: {
|
||||
x: 0,
|
||||
y: 0,
|
||||
z: 0,
|
||||
},
|
||||
};
|
||||
|
||||
this.furnitures.push(furniture);
|
||||
|
||||
this.loadFurniture(furniture).then(obj => {
|
||||
this.scene.add(obj.scene);
|
||||
this.objects.push(obj.scene);
|
||||
});
|
||||
}
|
||||
|
||||
@autobind
|
||||
public removeFurniture() {
|
||||
const obj = this.selectedObject;
|
||||
this.scene.remove(obj);
|
||||
this.objects = this.objects.filter(object => object.name !== obj.name);
|
||||
this.furnitures = this.furnitures.filter(furniture => furniture.id !== obj.name);
|
||||
this.selectedObject = null;
|
||||
this.onChangeSelect(null);
|
||||
}
|
||||
|
||||
@autobind
|
||||
public updateCarpetColor(color: string) {
|
||||
this.roomInfo.carpetColor = color;
|
||||
this.applyCarpetColor();
|
||||
}
|
||||
|
||||
@autobind
|
||||
public changeRoomType(type: string) {
|
||||
this.roomInfo.roomType = type;
|
||||
this.scene.remove(this.roomObj);
|
||||
this.loadRoom();
|
||||
}
|
||||
|
||||
@autobind
|
||||
public getRoomInfo() {
|
||||
for (const obj of this.objects) {
|
||||
const furniture = this.furnitures.find(f => f.id === obj.name);
|
||||
furniture.position.x = obj.position.x;
|
||||
furniture.position.y = obj.position.y;
|
||||
furniture.position.z = obj.position.z;
|
||||
furniture.rotation.x = obj.rotation.x;
|
||||
furniture.rotation.y = obj.rotation.y;
|
||||
furniture.rotation.z = obj.rotation.z;
|
||||
}
|
||||
|
||||
return this.roomInfo;
|
||||
}
|
||||
|
||||
@autobind
|
||||
public getSelectedObject() {
|
||||
return this.selectedObject;
|
||||
}
|
||||
|
||||
@autobind
|
||||
public findFurnitureById(id: string) {
|
||||
return this.furnitures.find(furniture => furniture.id === id);
|
||||
}
|
||||
}
|
|
@ -159,6 +159,19 @@
|
|||
<template #desc>{{ $t('@._settings.paste-dialog-desc') }}</template>
|
||||
</ui-switch>
|
||||
</section>
|
||||
|
||||
<section>
|
||||
<header>{{ $t('@._settings.room') }}</header>
|
||||
<ui-select v-model="roomGraphicsQuality">
|
||||
<template #label>{{ $t('@._settings._room.graphicsQuality') }}</template>
|
||||
<option value="ultra">{{ $t('@._settings._room._graphicsQuality.ultra') }}</option>
|
||||
<option value="high">{{ $t('@._settings._room._graphicsQuality.high') }}</option>
|
||||
<option value="medium">{{ $t('@._settings._room._graphicsQuality.medium') }}</option>
|
||||
<option value="low">{{ $t('@._settings._room._graphicsQuality.low') }}</option>
|
||||
<option value="cheep">{{ $t('@._settings._room._graphicsQuality.cheep') }}</option>
|
||||
</ui-select>
|
||||
<ui-switch v-model="roomUseOrthographicCamera">{{ $t('@._settings._room.useOrthographicCamera') }}</ui-switch>
|
||||
</section>
|
||||
</ui-card>
|
||||
|
||||
<ui-card>
|
||||
|
@ -503,6 +516,16 @@ export default Vue.extend({
|
|||
set(value) { this.$store.dispatch('settings/set', { key: 'iLikeSushi', value }); }
|
||||
},
|
||||
|
||||
roomUseOrthographicCamera: {
|
||||
get() { return this.$store.state.device.roomUseOrthographicCamera; },
|
||||
set(value) { this.$store.commit('device/set', { key: 'roomUseOrthographicCamera', value }); }
|
||||
},
|
||||
|
||||
roomGraphicsQuality: {
|
||||
get() { return this.$store.state.device.roomGraphicsQuality; },
|
||||
set(value) { this.$store.commit('device/set', { key: 'roomGraphicsQuality', value }); }
|
||||
},
|
||||
|
||||
games_reversi_showBoardLabels: {
|
||||
get() { return this.$store.state.settings.gamesReversiShowBoardLabels; },
|
||||
set(value) { this.$store.dispatch('settings/set', { key: 'gamesReversiShowBoardLabels', value }); }
|
||||
|
|
98
src/client/app/common/views/pages/room/preview.vue
Normal file
98
src/client/app/common/views/pages/room/preview.vue
Normal file
|
@ -0,0 +1,98 @@
|
|||
<template>
|
||||
<canvas width=224 height=128></canvas>
|
||||
</template>
|
||||
|
||||
<script lang="ts">
|
||||
import Vue from 'vue';
|
||||
import * as THREE from 'three';
|
||||
|
||||
export default Vue.extend({
|
||||
data() {
|
||||
return {
|
||||
selected: null,
|
||||
objectHeight: 0
|
||||
};
|
||||
},
|
||||
|
||||
mounted() {
|
||||
const canvas = this.$el;
|
||||
|
||||
const width = canvas.width;
|
||||
const height = canvas.height;
|
||||
|
||||
const scene = new THREE.Scene();
|
||||
|
||||
const renderer = new THREE.WebGLRenderer({
|
||||
canvas: canvas,
|
||||
antialias: true,
|
||||
alpha: false
|
||||
});
|
||||
renderer.setPixelRatio(window.devicePixelRatio);
|
||||
renderer.setSize(width, height);
|
||||
renderer.setClearColor(0x000000);
|
||||
renderer.autoClear = false;
|
||||
renderer.shadowMap.enabled = true;
|
||||
renderer.shadowMap.cullFace = THREE.CullFaceBack;
|
||||
|
||||
const camera = new THREE.PerspectiveCamera(75, width / height, 0.1, 100);
|
||||
camera.zoom = 10;
|
||||
camera.position.x = 0;
|
||||
camera.position.y = 2;
|
||||
camera.position.z = 0;
|
||||
camera.updateProjectionMatrix();
|
||||
scene.add(camera);
|
||||
|
||||
const ambientLight = new THREE.AmbientLight(0xffffff, 1);
|
||||
ambientLight.castShadow = false;
|
||||
scene.add(ambientLight);
|
||||
|
||||
const light = new THREE.PointLight(0xffffff, 1, 100);
|
||||
light.position.set(3, 3, 3);
|
||||
scene.add(light);
|
||||
|
||||
const grid = new THREE.GridHelper(5, 16, 0x444444, 0x222222);
|
||||
scene.add(grid);
|
||||
|
||||
const render = () => {
|
||||
const timer = Date.now() * 0.0004;
|
||||
requestAnimationFrame(render);
|
||||
|
||||
camera.position.y = 2 + this.objectHeight / 2;
|
||||
camera.position.z = Math.cos(timer) * 10;
|
||||
camera.position.x = Math.sin(timer) * 10;
|
||||
camera.lookAt(new THREE.Vector3(0, this.objectHeight / 2, 0));
|
||||
renderer.render(scene, camera);
|
||||
};
|
||||
|
||||
this.selected = selected => {
|
||||
const obj = selected.clone();
|
||||
|
||||
// Remove current object
|
||||
const current = scene.getObjectByName('obj');
|
||||
if (current != null) {
|
||||
scene.remove(current);
|
||||
}
|
||||
|
||||
// Add new object
|
||||
obj.name = 'obj';
|
||||
obj.position.x = 0;
|
||||
obj.position.y = 0;
|
||||
obj.position.z = 0;
|
||||
obj.rotation.x = 0;
|
||||
obj.rotation.y = 0;
|
||||
obj.rotation.z = 0;
|
||||
obj.traverse(child => {
|
||||
if (child instanceof THREE.Mesh) {
|
||||
child.material = child.material.clone();
|
||||
return child.material.emissive.setHex(0x000000);
|
||||
}
|
||||
});
|
||||
const objectBoundingBox = new THREE.Box3().setFromObject(obj);
|
||||
this.objectHeight = objectBoundingBox.max.y - objectBoundingBox.min.y;
|
||||
scene.add(obj);
|
||||
};
|
||||
|
||||
render();
|
||||
},
|
||||
});
|
||||
</script>
|
237
src/client/app/common/views/pages/room/room.vue
Normal file
237
src/client/app/common/views/pages/room/room.vue
Normal file
|
@ -0,0 +1,237 @@
|
|||
<template>
|
||||
<div class="hveuntkp">
|
||||
<div class="controller" v-if="objectSelected">
|
||||
<section>
|
||||
<p class="name">{{ selectedFurnitureName }}</p>
|
||||
<x-preview ref="preview"/>
|
||||
<template v-if="selectedFurnitureInfo.props">
|
||||
<div v-for="k in Object.keys(selectedFurnitureInfo.props)" :key="k">
|
||||
<p>{{ k }}</p>
|
||||
<template v-if="selectedFurnitureInfo.props[k] === 'image'">
|
||||
<ui-button @click="chooseImage(k)">{{ $t('chooseImage') }}</ui-button>
|
||||
</template>
|
||||
<template v-else-if="selectedFurnitureInfo.props[k] === 'color'">
|
||||
<input type="color" :value="selectedFurnitureProps ? selectedFurnitureProps[k] : null" @change="updateColor(k, $event)"/>
|
||||
</template>
|
||||
</div>
|
||||
</template>
|
||||
</section>
|
||||
<section>
|
||||
<ui-button @click="translate()" :primary="isTranslateMode"><fa :icon="faArrowsAlt"/> {{ $t('translate') }}</ui-button>
|
||||
<ui-button @click="rotate()" :primary="isRotateMode"><fa :icon="faUndo"/> {{ $t('rotate') }}</ui-button>
|
||||
<ui-button v-if="isTranslateMode || isRotateMode" @click="exit()"><fa :icon="faBan"/> {{ $t('exit') }}</ui-button>
|
||||
</section>
|
||||
<section>
|
||||
<ui-button @click="remove()"><fa :icon="faTrashAlt"/> {{ $t('remove') }}</ui-button>
|
||||
</section>
|
||||
</div>
|
||||
<div class="menu">
|
||||
<section>
|
||||
<ui-button @click="add()"><fa :icon="faBoxOpen"/> {{ $t('add-furniture') }}</ui-button>
|
||||
</section>
|
||||
<section>
|
||||
<ui-select :value="roomType" @input="updateRoomType($event)">
|
||||
<template #label>{{ $t('room-type') }}</template>
|
||||
<option value="default">{{ $t('rooms.default') }}</option>
|
||||
<option value="washitsu">{{ $t('rooms.washitsu') }}</option>
|
||||
</ui-select>
|
||||
<label v-if="roomType === 'default'">
|
||||
<span>{{ $t('carpet-color') }}</span>
|
||||
<input type="color" :value="carpetColor" @change="updateCarpetColor($event)"/>
|
||||
</label>
|
||||
</section>
|
||||
<section>
|
||||
<ui-button primary @click="save()"><fa :icon="faSave"/> {{ $t('save') }}</ui-button>
|
||||
</section>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script lang="ts">
|
||||
import Vue from 'vue';
|
||||
import i18n from '../../../../i18n';
|
||||
import { Room } from '../../../scripts/room/room';
|
||||
import parseAcct from '../../../../../../misc/acct/parse';
|
||||
import XPreview from './preview.vue';
|
||||
const storeItems = require('../../../scripts/room/furnitures.json5');
|
||||
import { faBoxOpen, faUndo, faArrowsAlt, faBan } from '@fortawesome/free-solid-svg-icons';
|
||||
import { faSave, faTrashAlt } from '@fortawesome/free-regular-svg-icons';
|
||||
|
||||
let room: Room;
|
||||
|
||||
export default Vue.extend({
|
||||
i18n: i18n('room'),
|
||||
|
||||
components: {
|
||||
XPreview
|
||||
},
|
||||
|
||||
props: {
|
||||
acct: {
|
||||
type: String,
|
||||
required: true
|
||||
},
|
||||
},
|
||||
|
||||
data() {
|
||||
return {
|
||||
objectSelected: false,
|
||||
selectedFurnitureName: null,
|
||||
selectedFurnitureInfo: null,
|
||||
selectedFurnitureProps: null,
|
||||
roomType: null,
|
||||
carpetColor: null,
|
||||
isTranslateMode: false,
|
||||
isRotateMode: false,
|
||||
faBoxOpen, faSave, faTrashAlt, faUndo, faArrowsAlt, faBan,
|
||||
};
|
||||
},
|
||||
|
||||
async mounted() {
|
||||
const user = await this.$root.api('users/show', {
|
||||
...parseAcct(this.acct)
|
||||
});
|
||||
|
||||
const roomInfo = await this.$root.api('room/show', {
|
||||
userId: user.id
|
||||
});
|
||||
|
||||
this.roomType = roomInfo.roomType;
|
||||
this.carpetColor = roomInfo.carpetColor;
|
||||
|
||||
room = new Room(user, this.$store.getters.isSignedIn && this.$store.state.i.id === user.id, roomInfo, this.$el, {
|
||||
graphicsQuality: this.$store.state.device.roomGraphicsQuality,
|
||||
onChangeSelect: obj => {
|
||||
this.objectSelected = obj != null;
|
||||
if (obj) {
|
||||
const f = room.findFurnitureById(obj.name);
|
||||
this.selectedFurnitureName = this.$t('furnitures.' + f.type);
|
||||
this.selectedFurnitureInfo = storeItems.find(x => x.id === f.type);
|
||||