{ "type": "module", "name": "misskey-bubble-game", "version": "0.0.1", "exports": { ".": { "import": "./built/esm/index.js", "types": "./built/dts/index.d.ts" }, "./*": { "import": "./built/esm/*", "types": "./built/dts/*" } }, "scripts": { "build": "npm run ts", "ts": "npm run ts-esm && npm run ts-dts", "ts-esm": "tsc --outDir built/esm", "ts-dts": "tsc --outDir built/dts --declaration true --emitDeclarationOnly true --declarationMap true", "watch": "nodemon -w src -e ts,js,cjs,mjs,json --exec \"pnpm run build\"", "eslint": "eslint . --ext .js,.jsx,.ts,.tsx", "typecheck": "tsc --noEmit", "lint": "pnpm typecheck && pnpm eslint" }, "devDependencies": { "@misskey-dev/eslint-plugin": "1.0.0", "@types/matter-js": "0.19.6", "@types/node": "20.11.5", "@types/seedrandom": "3.0.8", "@typescript-eslint/eslint-plugin": "6.19.0", "@typescript-eslint/parser": "6.19.0", "eslint": "8.56.0", "nodemon": "3.0.2", "typescript": "5.3.3" }, "files": [ "built" ], "dependencies": { "eventemitter3": "5.0.1", "matter-js": "0.19.0", "seedrandom": "3.0.5" } }