misskey/packages/frontend/src/components/MkClickerGame.vue
zyoshoka 9849aab402
test(#10336): add components/MkC.* stories (#13830)
* test(storybook): add `components/MkC.*` stories

* test(storybook): add some tests

* test: add sleep

* test: comment-out flaky test

* test(storybook): add test for `MkChannelFollowButton`

* chore(storybook): tweak sleep duration in `MkChannelFollowButton` story test

* fix(chromatic): add delay to `MkChannelList`

* chore: replace `mswDecorator` with `mswLoader`

* fix(storybook): tweak some parameters

* chore: serve static files

* fix(chromatic): add delay to `MkCwButton`

* chore: delete logging for debug

* fix: add right click in `MkContextMenu` play

* refactor: remove unused imports
2024-06-08 18:00:54 +09:00

96 lines
2 KiB
Vue

<!--
SPDX-FileCopyrightText: syuilo and misskey-project
SPDX-License-Identifier: AGPL-3.0-only
-->
<template>
<div>
<div v-if="game.ready" :class="$style.game">
<div :class="$style.cps" class="">{{ number(cps) }}cps</div>
<div :class="$style.count" class="" data-testid="count"><i class="ti ti-cookie" style="font-size: 70%;"></i> {{ number(cookies) }}</div>
<button v-click-anime class="_button" @click="onClick">
<img src="/client-assets/cookie.png" :class="$style.img">
</button>
</div>
<div v-else>
<MkLoading/>
</div>
</div>
</template>
<script lang="ts" setup>
import { computed, onMounted, onUnmounted, ref } from 'vue';
import MkPlusOneEffect from '@/components/MkPlusOneEffect.vue';
import * as os from '@/os.js';
import { useInterval } from '@/scripts/use-interval.js';
import * as game from '@/scripts/clicker-game.js';
import number from '@/filters/number.js';
import { claimAchievement } from '@/scripts/achievements.js';
const saveData = game.saveData;
const cookies = computed(() => saveData.value?.cookies);
const cps = ref(0);
const prevCookies = ref(0);
function onClick(ev: MouseEvent) {
const x = ev.clientX;
const y = ev.clientY;
os.popup(MkPlusOneEffect, { x, y }, {}, 'end');
saveData.value!.cookies++;
saveData.value!.totalCookies++;
saveData.value!.totalHandmadeCookies++;
saveData.value!.clicked++;
if (cookies.value === 1) {
claimAchievement('cookieClicked');
}
}
useInterval(() => {
const diff = saveData.value!.cookies - prevCookies.value;
cps.value = diff;
prevCookies.value = saveData.value!.cookies;
}, 1000, {
immediate: false,
afterMounted: true,
});
useInterval(game.save, 1000 * 5, {
immediate: false,
afterMounted: true,
});
onMounted(async () => {
await game.load();
prevCookies.value = saveData.value!.cookies;
});
onUnmounted(() => {
game.save();
});
</script>
<style lang="scss" module>
.game {
padding: 16px;
text-align: center;
}
.cps {
position: absolute;
top: 12px;
left: 12px;
opacity: 0.5;
}
.count {
font-size: 1.3em;
margin-bottom: 6px;
}
.img {
max-width: 90px;
}
</style>