misskey/packages/frontend/src/scripts/idle-render.ts
Acid Chicken (硫酸鶏) ee3f408c7d
feat: impl IdlingRenderScheduler (#10547)
* feat: impl IdleRender

* test: pin time on Chromatic

* test: pin time on Chromatic

* fix: typo

* style: rename

* style: rename

* chore: back to setTimeout

* style: linebreak

* refactor: remove unused budget option

* refactor: use raw unix time

* fix: conflict error

* fix: floor

* fix: subtract

* Revert "fix: subtract"

This reverts commit 2ef4afaafc.

* Revert "fix: floor"

This reverts commit bef8ecdf45.

* Revert "refactor: use raw unix time"

This reverts commit 5199e13cb2.
2023-05-20 03:38:07 +09:00

39 lines
903 B
TypeScript

class IdlingRenderScheduler {
#renderers: Set<FrameRequestCallback>;
#rafId: number;
#ricId: number;
constructor() {
this.#renderers = new Set();
this.#rafId = 0;
this.#ricId = requestIdleCallback((deadline) => this.#schedule(deadline));
}
#schedule(deadline: IdleDeadline): void {
if (deadline.timeRemaining()) {
this.#rafId = requestAnimationFrame((time) => {
for (const renderer of this.#renderers) {
renderer(time);
}
});
}
this.#ricId = requestIdleCallback((arg) => this.#schedule(arg));
}
add(renderer: FrameRequestCallback): void {
this.#renderers.add(renderer);
}
delete(renderer: FrameRequestCallback): void {
this.#renderers.delete(renderer);
}
dispose(): void {
this.#renderers.clear();
cancelAnimationFrame(this.#rafId);
cancelIdleCallback(this.#ricId);
}
}
export const defaultIdlingRenderScheduler = new IdlingRenderScheduler();