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read will block if no items

This commit is contained in:
chrislu 2024-01-28 13:10:34 -08:00
parent 0bf5424a2e
commit b6c5e57c30
3 changed files with 44 additions and 21 deletions

View file

@ -103,7 +103,7 @@ func (p *TopicPublisher) onEachAssignments(generation int, assignments []*mq_pb.
BrokerPartitionAssignment: assignment,
stopChan: make(chan bool, 1),
generation: generation,
inputQueue: buffered_queue.NewBufferedQueue[*mq_pb.DataMessage](1024, true),
inputQueue: buffered_queue.NewBufferedQueue[*mq_pb.DataMessage](1024),
}
job.wg.Add(1)
go func(job *EachPartitionPublishJob) {

View file

@ -23,13 +23,12 @@ type BufferedQueue[T any] struct {
count int // Total number of items in the queue
mutex sync.Mutex
nodeCounter int
waitOnRead bool
waitCond *sync.Cond
isClosed bool
}
// NewBufferedQueue creates a new buffered queue with the specified chunk size
func NewBufferedQueue[T any](chunkSize int, waitOnRead bool) *BufferedQueue[T] {
func NewBufferedQueue[T any](chunkSize int) *BufferedQueue[T] {
// Create an empty chunk to initialize head and tail
chunk := &ItemChunkNode[T]{items: make([]T, chunkSize), nodeId: 0}
bq := &BufferedQueue[T]{
@ -39,7 +38,6 @@ func NewBufferedQueue[T any](chunkSize int, waitOnRead bool) *BufferedQueue[T] {
last: chunk,
count: 0,
mutex: sync.Mutex{},
waitOnRead: waitOnRead,
}
bq.waitCond = sync.NewCond(&bq.mutex)
return bq
@ -77,7 +75,7 @@ func (q *BufferedQueue[T]) Enqueue(job T) error {
q.tail.items[q.tail.tailIndex] = job
q.tail.tailIndex++
q.count++
if q.waitOnRead {
if q.count == 1 {
q.waitCond.Signal()
}
@ -89,19 +87,12 @@ func (q *BufferedQueue[T]) Dequeue() (T, bool) {
q.mutex.Lock()
defer q.mutex.Unlock()
if q.waitOnRead {
for q.count <= 0 && !q.isClosed {
q.waitCond.Wait()
}
if q.isClosed {
var a T
return a, false
}
} else {
if q.count == 0 {
var a T
return a, false
}
for q.count <= 0 && !q.isClosed {
q.waitCond.Wait()
}
if q.count <= 0 && q.isClosed {
var a T
return a, false
}
job := q.head.items[q.head.headIndex]

View file

@ -1,6 +1,9 @@
package buffered_queue
import "testing"
import (
"sync"
"testing"
)
func TestJobQueue(t *testing.T) {
type Job[T any] struct {
@ -9,7 +12,7 @@ func TestJobQueue(t *testing.T) {
Data T
}
queue := NewBufferedQueue[Job[string]](2, false) // Chunk size of 5
queue := NewBufferedQueue[Job[string]](2) // Chunk size of 5
queue.Enqueue(Job[string]{ID: 1, Action: "task1", Data: "hello"})
queue.Enqueue(Job[string]{ID: 2, Action: "task2", Data: "world"})
@ -77,6 +80,35 @@ func TestJobQueue(t *testing.T) {
}
func TestJobQueueClose(t *testing.T) {
type Job[T any] struct {
ID int
Action string
Data T
}
queue := NewBufferedQueue[Job[string]](2)
queue.Enqueue(Job[string]{ID: 1, Action: "task1", Data: "hello"})
queue.Enqueue(Job[string]{ID: 2, Action: "task2", Data: "world"})
wg := sync.WaitGroup{}
wg.Add(1)
go func() {
defer wg.Done()
for data, ok := queue.Dequeue(); ok; data, ok = queue.Dequeue() {
println("dequeued", data.ID)
}
}()
for i := 0; i < 5; i++ {
queue.Enqueue(Job[string]{ID: i + 3, Action: "task", Data: "data"})
}
queue.CloseInput()
wg.Wait()
}
func BenchmarkBufferedQueue(b *testing.B) {
type Job[T any] struct {
ID int
@ -84,7 +116,7 @@ func BenchmarkBufferedQueue(b *testing.B) {
Data T
}
queue := NewBufferedQueue[Job[string]](1024, true)
queue := NewBufferedQueue[Job[string]](1024)
for i := 0; i < b.N; i++ {
queue.Enqueue(Job[string]{ID: i, Action: "task", Data: "data"})