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https://github.com/chrislusf/seaweedfs
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* initial design * added simulation as tests * reorganized the codebase to move the simulation framework and tests into their own dedicated package * integration test. ec worker task * remove "enhanced" reference * start master, volume servers, filer Current Status ✅ Master: Healthy and running (port 9333) ✅ Filer: Healthy and running (port 8888) ✅ Volume Servers: All 6 servers running (ports 8080-8085) 🔄 Admin/Workers: Will start when dependencies are ready * generate write load * tasks are assigned * admin start wtih grpc port. worker has its own working directory * Update .gitignore * working worker and admin. Task detection is not working yet. * compiles, detection uses volumeSizeLimitMB from master * compiles * worker retries connecting to admin * build and restart * rendering pending tasks * skip task ID column * sticky worker id * test canScheduleTaskNow * worker reconnect to admin * clean up logs * worker register itself first * worker can run ec work and report status but: 1. one volume should not be repeatedly worked on. 2. ec shards needs to be distributed and source data should be deleted. * move ec task logic * listing ec shards * local copy, ec. Need to distribute. * ec is mostly working now * distribution of ec shards needs improvement * need configuration to enable ec * show ec volumes * interval field UI component * rename * integration test with vauuming * garbage percentage threshold * fix warning * display ec shard sizes * fix ec volumes list * Update ui.go * show default values * ensure correct default value * MaintenanceConfig use ConfigField * use schema defined defaults * config * reduce duplication * refactor to use BaseUIProvider * each task register its schema * checkECEncodingCandidate use ecDetector * use vacuumDetector * use volumeSizeLimitMB * remove remove * remove unused * refactor * use new framework * remove v2 reference * refactor * left menu can scroll now * The maintenance manager was not being initialized when no data directory was configured for persistent storage. * saving config * Update task_config_schema_templ.go * enable/disable tasks * protobuf encoded task configurations * fix system settings * use ui component * remove logs * interface{} Reduction * reduce interface{} * reduce interface{} * avoid from/to map * reduce interface{} * refactor * keep it DRY * added logging * debug messages * debug level * debug * show the log caller line * use configured task policy * log level * handle admin heartbeat response * Update worker.go * fix EC rack and dc count * Report task status to admin server * fix task logging, simplify interface checking, use erasure_coding constants * factor in empty volume server during task planning * volume.list adds disk id * track disk id also * fix locking scheduled and manual scanning * add active topology * simplify task detector * ec task completed, but shards are not showing up * implement ec in ec_typed.go * adjust log level * dedup * implementing ec copying shards and only ecx files * use disk id when distributing ec shards 🎯 Planning: ActiveTopology creates DestinationPlan with specific TargetDisk 📦 Task Creation: maintenance_integration.go creates ECDestination with DiskId 🚀 Task Execution: EC task passes DiskId in VolumeEcShardsCopyRequest 💾 Volume Server: Receives disk_id and stores shards on specific disk (vs.store.Locations[req.DiskId]) 📂 File System: EC shards and metadata land in the exact disk directory planned * Delete original volume from all locations * clean up existing shard locations * local encoding and distributing * Update docker/admin_integration/EC-TESTING-README.md Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> * check volume id range * simplify * fix tests * fix types * clean up logs and tests --------- Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
123 lines
3 KiB
Go
123 lines
3 KiB
Go
package erasure_coding
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import (
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"github.com/seaweedfs/seaweedfs/weed/pb/master_pb"
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"github.com/seaweedfs/seaweedfs/weed/storage/needle"
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)
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// data structure used in master
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type EcVolumeInfo struct {
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VolumeId needle.VolumeId
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Collection string
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ShardBits ShardBits
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DiskType string
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DiskId uint32 // ID of the disk this EC volume is on
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ExpireAtSec uint64 // ec volume destroy time, calculated from the ec volume was created
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}
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func NewEcVolumeInfo(diskType string, collection string, vid needle.VolumeId, shardBits ShardBits, expireAtSec uint64, diskId uint32) *EcVolumeInfo {
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return &EcVolumeInfo{
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Collection: collection,
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VolumeId: vid,
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ShardBits: shardBits,
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DiskType: diskType,
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DiskId: diskId,
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ExpireAtSec: expireAtSec,
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}
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}
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func (ecInfo *EcVolumeInfo) AddShardId(id ShardId) {
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ecInfo.ShardBits = ecInfo.ShardBits.AddShardId(id)
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}
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func (ecInfo *EcVolumeInfo) RemoveShardId(id ShardId) {
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ecInfo.ShardBits = ecInfo.ShardBits.RemoveShardId(id)
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}
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func (ecInfo *EcVolumeInfo) HasShardId(id ShardId) bool {
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return ecInfo.ShardBits.HasShardId(id)
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}
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func (ecInfo *EcVolumeInfo) ShardIds() (ret []ShardId) {
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return ecInfo.ShardBits.ShardIds()
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}
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func (ecInfo *EcVolumeInfo) ShardIdCount() (count int) {
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return ecInfo.ShardBits.ShardIdCount()
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}
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func (ecInfo *EcVolumeInfo) Minus(other *EcVolumeInfo) *EcVolumeInfo {
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ret := &EcVolumeInfo{
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VolumeId: ecInfo.VolumeId,
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Collection: ecInfo.Collection,
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ShardBits: ecInfo.ShardBits.Minus(other.ShardBits),
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DiskType: ecInfo.DiskType,
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}
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return ret
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}
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func (ecInfo *EcVolumeInfo) ToVolumeEcShardInformationMessage() (ret *master_pb.VolumeEcShardInformationMessage) {
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return &master_pb.VolumeEcShardInformationMessage{
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Id: uint32(ecInfo.VolumeId),
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EcIndexBits: uint32(ecInfo.ShardBits),
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Collection: ecInfo.Collection,
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DiskType: ecInfo.DiskType,
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ExpireAtSec: ecInfo.ExpireAtSec,
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DiskId: ecInfo.DiskId,
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}
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}
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type ShardBits uint32 // use bits to indicate the shard id, use 32 bits just for possible future extension
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func (b ShardBits) AddShardId(id ShardId) ShardBits {
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return b | (1 << id)
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}
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func (b ShardBits) RemoveShardId(id ShardId) ShardBits {
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return b &^ (1 << id)
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}
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func (b ShardBits) HasShardId(id ShardId) bool {
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return b&(1<<id) > 0
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}
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func (b ShardBits) ShardIds() (ret []ShardId) {
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for i := ShardId(0); i < TotalShardsCount; i++ {
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if b.HasShardId(i) {
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ret = append(ret, i)
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}
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}
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return
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}
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func (b ShardBits) ToUint32Slice() (ret []uint32) {
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for i := uint32(0); i < TotalShardsCount; i++ {
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if b.HasShardId(ShardId(i)) {
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ret = append(ret, i)
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}
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}
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return
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}
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func (b ShardBits) ShardIdCount() (count int) {
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for count = 0; b > 0; count++ {
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b &= b - 1
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}
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return
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}
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func (b ShardBits) Minus(other ShardBits) ShardBits {
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return b &^ other
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}
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func (b ShardBits) Plus(other ShardBits) ShardBits {
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return b | other
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}
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func (b ShardBits) MinusParityShards() ShardBits {
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for i := DataShardsCount; i < TotalShardsCount; i++ {
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b = b.RemoveShardId(ShardId(i))
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}
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return b
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}
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