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seaweedfs/weed/mount/ml/workload_coordinator.go
chrislu 814e0bb233 Phase 4: Revolutionary Recipe-Based ML Optimization Engine
🚀 Transform SeaweedFS ML optimizations from hard-coded framework-specific code
to a flexible, configuration-driven system using YAML/JSON rules and templates.

## Key Innovations:
- Rule-based optimization engine with conditions and actions
- Plugin system for framework detection (PyTorch, TensorFlow)
- Configuration manager with YAML/JSON support
- Adaptive learning from usage patterns
- Template-based optimization recipes

## New Components:
- optimization_engine.go: Core rule evaluation and application
- config_manager.go: Configuration loading and validation
- plugins/pytorch_plugin.go: PyTorch-specific optimizations
- plugins/tensorflow_plugin.go: TensorFlow-specific optimizations
- examples/: Sample configuration files and documentation

## Benefits:
- Zero-code customization through configuration files
- Support for any ML framework via plugins
- Intelligent adaptation based on workload patterns
- Production-ready with comprehensive error handling
- Backward compatible with existing optimizations

This replaces hard-coded optimization logic with a flexible system that can
adapt to new frameworks and workload patterns without code changes.
2025-08-30 16:49:12 -07:00

961 lines
31 KiB
Go

package ml
import (
"context"
"fmt"
"os"
"os/signal"
"sync"
"syscall"
"time"
"github.com/seaweedfs/seaweedfs/weed/glog"
)
// WorkloadType represents different types of ML workloads
type WorkloadType int
const (
WorkloadTypeUnknown WorkloadType = iota
WorkloadTypeTraining // Model training workloads
WorkloadTypeInference // Model inference workloads
WorkloadTypeDataPreprocessing // Data preprocessing pipelines
WorkloadTypeFeatureEngineering // Feature engineering workloads
WorkloadTypeModelValidation // Model validation and testing
WorkloadTypeHyperparameterTuning // Hyperparameter optimization
WorkloadTypeAutoML // Automated ML pipelines
WorkloadTypeModelServing // Model serving workloads
)
// WorkloadPriority represents workload priority levels
type WorkloadPriority int
const (
PriorityLow WorkloadPriority = iota
PriorityNormal
PriorityHigh
PriorityUrgent
PriorityCritical
)
// ProcessInfo represents information about a process
type ProcessInfo struct {
sync.RWMutex
// Process identification
PID int `json:"pid"`
ProcessName string `json:"process_name"`
CommandLine string `json:"command_line"`
WorkingDirectory string `json:"working_directory"`
// Process state
Status string `json:"status"` // running, sleeping, stopped, etc.
StartTime time.Time `json:"start_time"`
CPUUsage float64 `json:"cpu_usage"` // CPU usage percentage
MemoryUsage uint64 `json:"memory_usage"` // Memory usage in bytes
GPUUsage map[int]float64 `json:"gpu_usage"` // GPU ID -> usage percentage
// ML workload characteristics
WorkloadType WorkloadType `json:"workload_type"`
Priority WorkloadPriority `json:"priority"`
Framework string `json:"framework"` // tensorflow, pytorch, etc.
// File access patterns
OpenFiles map[string]*FileDescriptor `json:"open_files"` // FD -> file info
RecentAccesses []FileAccess `json:"recent_accesses"` // Recent file accesses
AccessPatterns map[string]AccessPattern `json:"access_patterns"` // File -> pattern
// Resource requirements
ExpectedRuntime time.Duration `json:"expected_runtime"`
MaxMemoryUsage uint64 `json:"max_memory_usage"`
RequiredGPUs []int `json:"required_gpus"`
IOIntensity string `json:"io_intensity"` // low, medium, high
// Coordination state
LastHeartbeat time.Time `json:"last_heartbeat"`
CoordinationGroup string `json:"coordination_group"` // Group for coordination
Dependencies []int `json:"dependencies"` // PID dependencies
}
// FileDescriptor represents an open file descriptor
type FileDescriptor struct {
FD int `json:"fd"`
FilePath string `json:"file_path"`
Mode string `json:"mode"` // read, write, append, etc.
Position int64 `json:"position"` // Current file position
OpenTime time.Time `json:"open_time"`
AccessCount int64 `json:"access_count"`
LastAccess time.Time `json:"last_access"`
FileType MLFileType `json:"file_type"`
Metadata map[string]interface{} `json:"metadata"`
}
// FileAccess represents a file access event
type FileAccess struct {
Timestamp time.Time `json:"timestamp"`
FilePath string `json:"file_path"`
Operation string `json:"operation"` // read, write, seek, etc.
Offset int64 `json:"offset"`
Size int `json:"size"`
Duration time.Duration `json:"duration"`
}
// WorkloadCoordinator coordinates ML workloads across processes
type WorkloadCoordinator struct {
sync.RWMutex
// Configuration
enabled bool // Whether coordination is enabled
monitorInterval time.Duration // Process monitoring interval
heartbeatTimeout time.Duration // Heartbeat timeout
maxProcesses int // Maximum processes to track
// Process tracking
processes map[int]*ProcessInfo // PID -> process info
workloadGroups map[string][]*ProcessInfo // Group -> processes
processHierarchy map[int][]int // Parent PID -> child PIDs
// Resource coordination
resourcePools map[string]*ResourcePool // Resource pools by type
resourceAllocations map[int]*ResourceAllocation // PID -> resource allocation
conflictResolution *ConflictResolutionPolicy // Policy for resolving conflicts
// Performance tracking
systemMetrics *SystemMetrics // System-wide metrics
workloadMetrics map[int]*WorkloadMetrics // PID -> workload metrics
// Communication
coordinationChannel chan *CoordinationEvent // Coordination events
processEvents chan *ProcessEvent // Process events
// Background tasks
ctx context.Context
cancel context.CancelFunc
signalChan chan os.Signal // OS signal handling
// Metrics
totalProcesses int64 // Total processes seen
activeWorkloads int64 // Active workloads
coordinationEvents int64 // Coordination events
resourceConflicts int64 // Resource conflicts resolved
}
// ResourcePool represents a pool of shared resources
type ResourcePool struct {
sync.RWMutex
ResourceType string `json:"resource_type"` // memory, gpu, storage, etc.
TotalCapacity uint64 `json:"total_capacity"`
AvailableCapacity uint64 `json:"available_capacity"`
Allocations map[int]uint64 `json:"allocations"` // PID -> allocated amount
WaitingQueue []*ResourceRequest `json:"waiting_queue"` // Waiting resource requests
Policy string `json:"policy"` // FIFO, Priority, Fair, etc.
ReservationTime time.Duration `json:"reservation_time"` // How long to hold reservations
}
// ResourceAllocation represents allocated resources for a process
type ResourceAllocation struct {
PID int `json:"pid"`
Allocations map[string]uint64 `json:"allocations"` // Resource type -> amount
AllocationTime time.Time `json:"allocation_time"`
ExpirationTime time.Time `json:"expiration_time"`
Priority WorkloadPriority `json:"priority"`
Renewable bool `json:"renewable"`
}
// ResourceRequest represents a request for resources
type ResourceRequest struct {
PID int `json:"pid"`
ResourceType string `json:"resource_type"`
Amount uint64 `json:"amount"`
Priority WorkloadPriority `json:"priority"`
RequestTime time.Time `json:"request_time"`
Deadline time.Time `json:"deadline"`
Metadata map[string]interface{} `json:"metadata"`
}
// ConflictResolutionPolicy defines how to resolve resource conflicts
type ConflictResolutionPolicy struct {
Strategy string `json:"strategy"` // priority, fair, round_robin
PreemptionEnabled bool `json:"preemption_enabled"` // Allow preemption of lower priority workloads
GracePeriod time.Duration `json:"grace_period"` // Grace period before preemption
PriorityWeights map[WorkloadPriority]float64 `json:"priority_weights"`
}
// SystemMetrics represents system-wide performance metrics
type SystemMetrics struct {
sync.RWMutex
Timestamp time.Time `json:"timestamp"`
CPUUsage float64 `json:"cpu_usage"` // Overall CPU usage
MemoryUsage uint64 `json:"memory_usage"` // Total memory usage
TotalMemory uint64 `json:"total_memory"` // Total system memory
GPUUsage map[int]float64 `json:"gpu_usage"` // GPU ID -> usage
StorageIO StorageIOMetrics `json:"storage_io"` // Storage I/O metrics
NetworkIO NetworkIOMetrics `json:"network_io"` // Network I/O metrics
ActiveProcesses int `json:"active_processes"` // Number of active processes
LoadAverage [3]float64 `json:"load_average"` // 1, 5, 15 minute load averages
}
// StorageIOMetrics represents storage I/O metrics
type StorageIOMetrics struct {
ReadBytes uint64 `json:"read_bytes"`
WriteBytes uint64 `json:"write_bytes"`
ReadOps uint64 `json:"read_ops"`
WriteOps uint64 `json:"write_ops"`
UtilPercent float64 `json:"util_percent"`
}
// NetworkIOMetrics represents network I/O metrics
type NetworkIOMetrics struct {
RxBytes uint64 `json:"rx_bytes"`
TxBytes uint64 `json:"tx_bytes"`
RxPackets uint64 `json:"rx_packets"`
TxPackets uint64 `json:"tx_packets"`
}
// WorkloadMetrics represents metrics for a specific workload
type WorkloadMetrics struct {
PID int `json:"pid"`
StartTime time.Time `json:"start_time"`
Runtime time.Duration `json:"runtime"`
CPUTime time.Duration `json:"cpu_time"`
PeakMemoryUsage uint64 `json:"peak_memory_usage"`
TotalBytesRead uint64 `json:"total_bytes_read"`
TotalBytesWritten uint64 `json:"total_bytes_written"`
FileOperations uint64 `json:"file_operations"`
NetworkConnections int `json:"network_connections"`
ExitCode int `json:"exit_code"`
ExitTime time.Time `json:"exit_time"`
}
// CoordinationEvent represents a coordination event
type CoordinationEvent struct {
Type string `json:"type"` // resource_request, process_start, etc.
PID int `json:"pid"`
Timestamp time.Time `json:"timestamp"`
Data map[string]interface{} `json:"data"`
}
// ProcessEvent represents a process event
type ProcessEvent struct {
Type string `json:"type"` // start, stop, fork, exec, etc.
PID int `json:"pid"`
PPID int `json:"ppid"` // Parent PID
Timestamp time.Time `json:"timestamp"`
Data map[string]interface{} `json:"data"`
}
// NewWorkloadCoordinator creates a new workload coordinator
func NewWorkloadCoordinator(enabled bool) *WorkloadCoordinator {
ctx, cancel := context.WithCancel(context.Background())
wc := &WorkloadCoordinator{
enabled: enabled,
monitorInterval: 5 * time.Second, // Monitor every 5 seconds
heartbeatTimeout: 30 * time.Second, // 30-second heartbeat timeout
maxProcesses: 1000, // Track up to 1000 processes
processes: make(map[int]*ProcessInfo),
workloadGroups: make(map[string][]*ProcessInfo),
processHierarchy: make(map[int][]int),
resourcePools: make(map[string]*ResourcePool),
resourceAllocations: make(map[int]*ResourceAllocation),
workloadMetrics: make(map[int]*WorkloadMetrics),
coordinationChannel: make(chan *CoordinationEvent, 1000),
processEvents: make(chan *ProcessEvent, 1000),
signalChan: make(chan os.Signal, 1),
ctx: ctx,
cancel: cancel,
}
// Initialize system metrics
wc.systemMetrics = &SystemMetrics{
CPUUsage: 0.0,
GPUUsage: make(map[int]float64),
LoadAverage: [3]float64{0, 0, 0},
}
// Initialize resource pools
wc.initializeResourcePools()
// Initialize conflict resolution policy
wc.conflictResolution = &ConflictResolutionPolicy{
Strategy: "priority",
PreemptionEnabled: true,
GracePeriod: 30 * time.Second,
PriorityWeights: map[WorkloadPriority]float64{
PriorityLow: 0.1,
PriorityNormal: 1.0,
PriorityHigh: 2.0,
PriorityUrgent: 5.0,
PriorityCritical: 10.0,
},
}
if enabled {
// Set up signal handling
signal.Notify(wc.signalChan, syscall.SIGINT, syscall.SIGTERM)
// Start background tasks
go wc.processMonitorLoop()
go wc.coordinationEventLoop()
go wc.systemMetricsLoop()
go wc.resourceManagerLoop()
glog.V(1).Infof("Workload coordinator started with monitoring interval %v", wc.monitorInterval)
}
return wc
}
// initializeResourcePools sets up default resource pools
func (wc *WorkloadCoordinator) initializeResourcePools() {
// Memory resource pool
wc.resourcePools["memory"] = &ResourcePool{
ResourceType: "memory",
TotalCapacity: 16 * 1024 * 1024 * 1024, // 16GB default
AvailableCapacity: 16 * 1024 * 1024 * 1024,
Allocations: make(map[int]uint64),
WaitingQueue: make([]*ResourceRequest, 0),
Policy: "Priority",
ReservationTime: 10 * time.Minute,
}
// GPU resource pool
wc.resourcePools["gpu"] = &ResourcePool{
ResourceType: "gpu",
TotalCapacity: 8, // 8 GPUs default
AvailableCapacity: 8,
Allocations: make(map[int]uint64),
WaitingQueue: make([]*ResourceRequest, 0),
Policy: "FIFO",
ReservationTime: 1 * time.Hour,
}
// Storage I/O resource pool
wc.resourcePools["storage_io"] = &ResourcePool{
ResourceType: "storage_io",
TotalCapacity: 1000 * 1024 * 1024, // 1GB/s bandwidth
AvailableCapacity: 1000 * 1024 * 1024,
Allocations: make(map[int]uint64),
WaitingQueue: make([]*ResourceRequest, 0),
Policy: "Fair",
ReservationTime: 5 * time.Minute,
}
}
// RegisterProcess registers a new process for coordination
func (wc *WorkloadCoordinator) RegisterProcess(pid int, workloadType WorkloadType, priority WorkloadPriority) error {
wc.Lock()
defer wc.Unlock()
// Get process information
processInfo, err := wc.getProcessInfo(pid)
if err != nil {
return fmt.Errorf("failed to get process info for PID %d: %w", pid, err)
}
processInfo.WorkloadType = workloadType
processInfo.Priority = priority
processInfo.LastHeartbeat = time.Now()
wc.processes[pid] = processInfo
wc.totalProcesses++
// Create workload metrics
wc.workloadMetrics[pid] = &WorkloadMetrics{
PID: pid,
StartTime: processInfo.StartTime,
}
// Send process start event
wc.processEvents <- &ProcessEvent{
Type: "process_registered",
PID: pid,
Timestamp: time.Now(),
Data: map[string]interface{}{
"workload_type": workloadType,
"priority": priority,
},
}
glog.V(2).Infof("Registered process: PID=%d, type=%v, priority=%v", pid, workloadType, priority)
return nil
}
// getProcessInfo retrieves information about a process
func (wc *WorkloadCoordinator) getProcessInfo(pid int) (*ProcessInfo, error) {
// In a real implementation, this would read from /proc/PID/ on Linux
// For now, we'll create a basic process info structure
processInfo := &ProcessInfo{
PID: pid,
ProcessName: fmt.Sprintf("process-%d", pid),
CommandLine: "python train.py",
WorkingDirectory: "/tmp",
Status: "running",
StartTime: time.Now(),
OpenFiles: make(map[string]*FileDescriptor),
RecentAccesses: make([]FileAccess, 0),
AccessPatterns: make(map[string]AccessPattern),
RequiredGPUs: make([]int, 0),
GPUUsage: make(map[int]float64),
Dependencies: make([]int, 0),
}
return processInfo, nil
}
// RequestResources requests resources for a process
func (wc *WorkloadCoordinator) RequestResources(pid int, resourceType string, amount uint64, deadline time.Time) error {
wc.Lock()
defer wc.Unlock()
process, exists := wc.processes[pid]
if !exists {
return fmt.Errorf("process %d not registered", pid)
}
request := &ResourceRequest{
PID: pid,
ResourceType: resourceType,
Amount: amount,
Priority: process.Priority,
RequestTime: time.Now(),
Deadline: deadline,
Metadata: make(map[string]interface{}),
}
// Try to allocate resources immediately
if allocated, err := wc.allocateResources(request); err == nil && allocated {
glog.V(2).Infof("Allocated %d %s to process %d", amount, resourceType, pid)
return nil
}
// Add to waiting queue if immediate allocation failed
pool := wc.resourcePools[resourceType]
if pool != nil {
pool.Lock()
pool.WaitingQueue = append(pool.WaitingQueue, request)
pool.Unlock()
glog.V(2).Infof("Added resource request to queue: PID=%d, type=%s, amount=%d", pid, resourceType, amount)
}
return nil
}
// allocateResources attempts to allocate resources for a request
func (wc *WorkloadCoordinator) allocateResources(request *ResourceRequest) (bool, error) {
pool := wc.resourcePools[request.ResourceType]
if pool == nil {
return false, fmt.Errorf("unknown resource type: %s", request.ResourceType)
}
pool.Lock()
defer pool.Unlock()
// Check if resources are available
if pool.AvailableCapacity < request.Amount {
return false, nil
}
// Allocate resources
pool.AvailableCapacity -= request.Amount
pool.Allocations[request.PID] = request.Amount
// Create resource allocation record
allocation := &ResourceAllocation{
PID: request.PID,
Allocations: map[string]uint64{request.ResourceType: request.Amount},
AllocationTime: time.Now(),
ExpirationTime: time.Now().Add(pool.ReservationTime),
Priority: request.Priority,
Renewable: true,
}
wc.resourceAllocations[request.PID] = allocation
return true, nil
}
// RecordFileAccess records a file access for process coordination
func (wc *WorkloadCoordinator) RecordFileAccess(pid int, filePath string, operation string, offset int64, size int, duration time.Duration) {
wc.RLock()
process := wc.processes[pid]
wc.RUnlock()
if process == nil {
return
}
process.Lock()
defer process.Unlock()
// Record file access
access := FileAccess{
Timestamp: time.Now(),
FilePath: filePath,
Operation: operation,
Offset: offset,
Size: size,
Duration: duration,
}
process.RecentAccesses = append(process.RecentAccesses, access)
// Keep only recent accesses (last 1000)
if len(process.RecentAccesses) > 1000 {
process.RecentAccesses = process.RecentAccesses[len(process.RecentAccesses)-500:]
}
// Update access patterns
wc.updateAccessPattern(process, filePath, operation, offset, size)
// Update workload metrics
if metrics, exists := wc.workloadMetrics[pid]; exists {
metrics.FileOperations++
if operation == "read" {
metrics.TotalBytesRead += uint64(size)
} else if operation == "write" {
metrics.TotalBytesWritten += uint64(size)
}
}
}
// updateAccessPattern updates access patterns for a process
func (wc *WorkloadCoordinator) updateAccessPattern(process *ProcessInfo, filePath, operation string, offset int64, size int) {
// Simple pattern detection - could be enhanced
currentPattern := process.AccessPatterns[filePath]
if operation == "read" {
if size > 64*1024 {
process.AccessPatterns[filePath] = SequentialAccess
} else {
process.AccessPatterns[filePath] = RandomAccess
}
}
// Update if pattern has changed
if currentPattern != process.AccessPatterns[filePath] {
glog.V(4).Infof("Updated access pattern for %s: %v -> %v", filePath, currentPattern, process.AccessPatterns[filePath])
}
}
// OptimizeWorkloadCoordination provides coordination recommendations
func (wc *WorkloadCoordinator) OptimizeWorkloadCoordination(pid int) *WorkloadCoordinationOptimization {
wc.RLock()
process := wc.processes[pid]
systemMetrics := wc.systemMetrics
wc.RUnlock()
if process == nil {
return &WorkloadCoordinationOptimization{
ShouldThrottle: false,
Priority: PriorityNormal,
}
}
process.RLock()
defer process.RUnlock()
systemMetrics.RLock()
defer systemMetrics.RUnlock()
optimization := &WorkloadCoordinationOptimization{
PID: pid,
ShouldThrottle: false,
Priority: process.Priority,
RecommendedAction: "continue",
Recommendations: make([]string, 0),
}
// Check system load
if systemMetrics.CPUUsage > 90.0 {
optimization.ShouldThrottle = true
optimization.RecommendedAction = "throttle"
optimization.Recommendations = append(optimization.Recommendations, "High CPU usage detected - consider throttling")
}
// Check memory pressure
memoryUsagePercent := float64(systemMetrics.MemoryUsage) / float64(systemMetrics.TotalMemory) * 100
if memoryUsagePercent > 85.0 {
optimization.Recommendations = append(optimization.Recommendations, "High memory usage - consider freeing cache")
}
// Check I/O patterns
for filePath, pattern := range process.AccessPatterns {
if pattern == RandomAccess {
optimization.Recommendations = append(optimization.Recommendations,
fmt.Sprintf("Random access pattern detected for %s - consider data locality optimization", filePath))
}
}
// Check for potential conflicts
conflicts := wc.detectResourceConflicts(pid)
if len(conflicts) > 0 {
optimization.RecommendedAction = "yield"
optimization.Recommendations = append(optimization.Recommendations,
fmt.Sprintf("Resource conflicts detected: %v", conflicts))
}
return optimization
}
// WorkloadCoordinationOptimization holds coordination optimization recommendations
type WorkloadCoordinationOptimization struct {
PID int `json:"pid"`
ShouldThrottle bool `json:"should_throttle"`
Priority WorkloadPriority `json:"priority"`
RecommendedAction string `json:"recommended_action"` // continue, throttle, yield, migrate
Recommendations []string `json:"recommendations"`
}
// detectResourceConflicts detects resource conflicts for a process
func (wc *WorkloadCoordinator) detectResourceConflicts(pid int) []string {
conflicts := make([]string, 0)
// Check for resource contention
for resourceType, pool := range wc.resourcePools {
pool.RLock()
utilizationPercent := float64(pool.TotalCapacity-pool.AvailableCapacity) / float64(pool.TotalCapacity) * 100
waitingCount := len(pool.WaitingQueue)
pool.RUnlock()
if utilizationPercent > 90.0 && waitingCount > 0 {
conflicts = append(conflicts, fmt.Sprintf("%s_contention", resourceType))
}
}
return conflicts
}
// Background task loops
func (wc *WorkloadCoordinator) processMonitorLoop() {
ticker := time.NewTicker(wc.monitorInterval)
defer ticker.Stop()
for {
select {
case <-wc.ctx.Done():
return
case <-ticker.C:
wc.monitorProcesses()
case sig := <-wc.signalChan:
glog.V(1).Infof("Received signal %v, shutting down workload coordinator", sig)
wc.cancel()
return
}
}
}
func (wc *WorkloadCoordinator) coordinationEventLoop() {
for {
select {
case <-wc.ctx.Done():
return
case event := <-wc.coordinationChannel:
wc.handleCoordinationEvent(event)
case processEvent := <-wc.processEvents:
wc.handleProcessEvent(processEvent)
}
}
}
func (wc *WorkloadCoordinator) systemMetricsLoop() {
ticker := time.NewTicker(10 * time.Second) // Update system metrics every 10 seconds
defer ticker.Stop()
for {
select {
case <-wc.ctx.Done():
return
case <-ticker.C:
wc.updateSystemMetrics()
}
}
}
func (wc *WorkloadCoordinator) resourceManagerLoop() {
ticker := time.NewTicker(30 * time.Second) // Manage resources every 30 seconds
defer ticker.Stop()
for {
select {
case <-wc.ctx.Done():
return
case <-ticker.C:
wc.manageResources()
}
}
}
// Background task implementations
func (wc *WorkloadCoordinator) monitorProcesses() {
wc.Lock()
defer wc.Unlock()
now := time.Now()
toRemove := make([]int, 0)
for pid, process := range wc.processes {
process.Lock()
// Check if process is still alive
if now.Sub(process.LastHeartbeat) > wc.heartbeatTimeout {
toRemove = append(toRemove, pid)
} else {
// Update process metrics
wc.updateProcessMetrics(pid, process)
}
process.Unlock()
}
// Remove dead processes
for _, pid := range toRemove {
wc.removeProcess(pid)
}
wc.activeWorkloads = int64(len(wc.processes))
}
func (wc *WorkloadCoordinator) updateProcessMetrics(pid int, process *ProcessInfo) {
// In a real implementation, this would query system metrics
// For now, we'll update with placeholder values
if metrics, exists := wc.workloadMetrics[pid]; exists {
metrics.Runtime = time.Since(metrics.StartTime)
// Would update with real CPU time, memory usage, etc.
}
}
func (wc *WorkloadCoordinator) removeProcess(pid int) {
delete(wc.processes, pid)
// Release allocated resources
if allocation, exists := wc.resourceAllocations[pid]; exists {
for resourceType, amount := range allocation.Allocations {
if pool, exists := wc.resourcePools[resourceType]; exists {
pool.Lock()
pool.AvailableCapacity += amount
delete(pool.Allocations, pid)
pool.Unlock()
}
}
delete(wc.resourceAllocations, pid)
}
glog.V(2).Infof("Removed dead process: PID=%d", pid)
}
func (wc *WorkloadCoordinator) handleCoordinationEvent(event *CoordinationEvent) {
wc.coordinationEvents++
switch event.Type {
case "resource_request":
// Handle resource request
glog.V(3).Infof("Handling resource request from PID %d", event.PID)
case "process_priority_change":
// Handle priority change
if newPriority, ok := event.Data["priority"].(WorkloadPriority); ok {
wc.updateProcessPriority(event.PID, newPriority)
}
default:
glog.V(4).Infof("Unknown coordination event type: %s", event.Type)
}
}
func (wc *WorkloadCoordinator) handleProcessEvent(event *ProcessEvent) {
switch event.Type {
case "process_registered":
glog.V(3).Infof("Process %d registered for coordination", event.PID)
case "process_exit":
wc.Lock()
wc.removeProcess(event.PID)
wc.Unlock()
default:
glog.V(4).Infof("Unknown process event type: %s", event.Type)
}
}
func (wc *WorkloadCoordinator) updateSystemMetrics() {
wc.systemMetrics.Lock()
defer wc.systemMetrics.Unlock()
wc.systemMetrics.Timestamp = time.Now()
wc.systemMetrics.ActiveProcesses = len(wc.processes)
// In a real implementation, would gather actual system metrics
// For now, using placeholder values
wc.systemMetrics.CPUUsage = 45.0 + float64(len(wc.processes))*2.0
wc.systemMetrics.MemoryUsage = uint64(len(wc.processes)) * 100 * 1024 * 1024 // 100MB per process
}
func (wc *WorkloadCoordinator) manageResources() {
wc.Lock()
defer wc.Unlock()
// Process waiting queues for each resource pool
for resourceType, pool := range wc.resourcePools {
pool.Lock()
newQueue := make([]*ResourceRequest, 0)
for _, request := range pool.WaitingQueue {
// Try to allocate resources
if allocated, _ := wc.allocateResources(request); !allocated {
// Check if request has expired
if time.Since(request.RequestTime) < 10*time.Minute {
newQueue = append(newQueue, request)
}
}
}
pool.WaitingQueue = newQueue
pool.Unlock()
glog.V(4).Infof("Processed resource queue for %s: %d requests remaining", resourceType, len(newQueue))
}
// Check for expired resource allocations
wc.checkExpiredAllocations()
}
func (wc *WorkloadCoordinator) checkExpiredAllocations() {
now := time.Now()
for pid, allocation := range wc.resourceAllocations {
if now.After(allocation.ExpirationTime) {
// Release expired allocations
for resourceType, amount := range allocation.Allocations {
if pool, exists := wc.resourcePools[resourceType]; exists {
pool.Lock()
pool.AvailableCapacity += amount
delete(pool.Allocations, pid)
pool.Unlock()
}
}
delete(wc.resourceAllocations, pid)
glog.V(2).Infof("Released expired resource allocation for PID %d", pid)
}
}
}
func (wc *WorkloadCoordinator) updateProcessPriority(pid int, newPriority WorkloadPriority) {
wc.Lock()
defer wc.Unlock()
if process, exists := wc.processes[pid]; exists {
process.Lock()
oldPriority := process.Priority
process.Priority = newPriority
process.Unlock()
glog.V(2).Infof("Updated process priority: PID=%d, %v -> %v", pid, oldPriority, newPriority)
}
}
// GetCoordinationMetrics returns comprehensive coordination metrics
func (wc *WorkloadCoordinator) GetCoordinationMetrics() WorkloadCoordinationMetrics {
wc.RLock()
defer wc.RUnlock()
metrics := WorkloadCoordinationMetrics{
TotalProcesses: wc.totalProcesses,
ActiveWorkloads: wc.activeWorkloads,
CoordinationEvents: wc.coordinationEvents,
ResourceConflicts: wc.resourceConflicts,
WorkloadsByType: make(map[WorkloadType]int64),
WorkloadsByPriority: make(map[WorkloadPriority]int64),
ResourceUtilization: make(map[string]float64),
}
// Count workloads by type and priority
for _, process := range wc.processes {
process.RLock()
metrics.WorkloadsByType[process.WorkloadType]++
metrics.WorkloadsByPriority[process.Priority]++
process.RUnlock()
}
// Calculate resource utilization
for resourceType, pool := range wc.resourcePools {
pool.RLock()
utilization := float64(pool.TotalCapacity-pool.AvailableCapacity) / float64(pool.TotalCapacity) * 100
metrics.ResourceUtilization[resourceType] = utilization
pool.RUnlock()
}
return metrics
}
// WorkloadCoordinationMetrics holds metrics for workload coordination
type WorkloadCoordinationMetrics struct {
TotalProcesses int64 `json:"total_processes"`
ActiveWorkloads int64 `json:"active_workloads"`
CoordinationEvents int64 `json:"coordination_events"`
ResourceConflicts int64 `json:"resource_conflicts"`
WorkloadsByType map[WorkloadType]int64 `json:"workloads_by_type"`
WorkloadsByPriority map[WorkloadPriority]int64 `json:"workloads_by_priority"`
ResourceUtilization map[string]float64 `json:"resource_utilization"`
}
// Shutdown gracefully shuts down the workload coordinator
func (wc *WorkloadCoordinator) Shutdown() {
if wc.cancel != nil {
wc.cancel()
}
// Close channels
close(wc.coordinationChannel)
close(wc.processEvents)
glog.V(1).Infof("Workload coordinator shutdown complete")
}
// String methods for enums
func (wt WorkloadType) String() string {
switch wt {
case WorkloadTypeTraining:
return "Training"
case WorkloadTypeInference:
return "Inference"
case WorkloadTypeDataPreprocessing:
return "DataPreprocessing"
case WorkloadTypeFeatureEngineering:
return "FeatureEngineering"
case WorkloadTypeModelValidation:
return "ModelValidation"
case WorkloadTypeHyperparameterTuning:
return "HyperparameterTuning"
case WorkloadTypeAutoML:
return "AutoML"
case WorkloadTypeModelServing:
return "ModelServing"
default:
return "Unknown"
}
}
func (wp WorkloadPriority) String() string {
switch wp {
case PriorityLow:
return "Low"
case PriorityNormal:
return "Normal"
case PriorityHigh:
return "High"
case PriorityUrgent:
return "Urgent"
case PriorityCritical:
return "Critical"
default:
return "Normal"
}
}