android_device_peter_gsi/bluetooth/audio/utils/aidl_session/BluetoothLeAudioCodecsProvider.h
Peter Cai ddcc0a5fed sysbta: Sync with r29
* Currently not working on my MTK devices. Investigation ongoing.
2024-03-12 22:51:16 -04:00

116 lines
4.4 KiB
C++

/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <aidl/android/hardware/bluetooth/audio/LeAudioCodecCapabilitiesSetting.h>
#include <android-base/logging.h>
#include <unordered_map>
#include <vector>
#include "aidl/android/hardware/bluetooth/audio/CodecInfo.h"
#include "aidl/android/hardware/bluetooth/audio/SessionType.h"
#include "aidl_android_hardware_bluetooth_audio_setting.h"
namespace aidl {
namespace android {
namespace hardware {
namespace bluetooth {
namespace audio {
class BluetoothLeAudioCodecsProvider {
public:
static std::optional<setting::LeAudioOffloadSetting>
ParseFromLeAudioOffloadSettingFile();
static std::vector<LeAudioCodecCapabilitiesSetting>
GetLeAudioCodecCapabilities(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting);
static void ClearLeAudioCodecCapabilities();
static std::unordered_map<SessionType, std::vector<CodecInfo>>
GetLeAudioCodecInfo(const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting);
private:
static inline std::vector<setting::Scenario> supported_scenarios_;
static inline std::unordered_map<std::string, setting::Configuration>
configuration_map_;
static inline std::unordered_map<std::string, setting::CodecConfiguration>
codec_configuration_map_;
static inline std::unordered_map<std::string, setting::StrategyConfiguration>
strategy_configuration_map_;
static inline std::unordered_map<SessionType, std::vector<CodecInfo>>
session_codecs_map_;
static std::vector<setting::Scenario> GetScenarios(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting);
static void UpdateConfigurationsToMap(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting);
static void UpdateCodecConfigurationsToMap(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting);
static void UpdateStrategyConfigurationsToMap(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting);
static void LoadConfigurationToMap(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting);
static std::vector<LeAudioCodecCapabilitiesSetting>
ComposeLeAudioCodecCapabilities(
const std::vector<setting::Scenario>& supported_scenarios);
static UnicastCapability GetUnicastCapability(
const std::string& coding_direction);
static BroadcastCapability GetBroadcastCapability(
const std::string& coding_direction);
template <class T>
static inline UnicastCapability ComposeUnicastCapability(
const CodecType& codec_type, const AudioLocation& audio_location,
const uint8_t& device_cnt, const uint8_t& channel_count,
const T& capability);
template <class T>
static inline BroadcastCapability ComposeBroadcastCapability(
const CodecType& codec_type, const AudioLocation& audio_location,
const uint8_t& channel_count, const std::vector<T>& capability);
static inline Lc3Capabilities ComposeLc3Capability(
const setting::CodecConfiguration& codec_configuration);
static inline AptxAdaptiveLeCapabilities ComposeAptxAdaptiveLeCapability(
const setting::CodecConfiguration& codec_configuration);
static inline AudioLocation GetAudioLocation(
const setting::AudioLocation& audio_location);
static inline CodecType GetCodecType(const setting::CodecType& codec_type);
static inline bool IsValidCodecConfiguration(
const setting::CodecConfiguration& codec_configuration);
static inline bool IsValidStrategyConfiguration(
const setting::StrategyConfiguration& strategy_configuration);
};
} // namespace audio
} // namespace bluetooth
} // namespace hardware
} // namespace android
} // namespace aidl